Close Menu
  • News
  • Features
  • Guides
  • Interviews
  • Reviews
  • Previews
  • About Us
  • Metacritic
  • OpenCritic
  • CriticDB
X (Twitter) YouTube RSS Bluesky Discord

Follow Us

Facebook X (Twitter) YouTube Bluesky
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Hubs
    • Summer Game Fest 2025
    • CES 2026
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Hardware Reviews
    • Tabletop & Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Tabletop & Card Game
    • Hardware News
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Pop Culture
    • Books
    • Toys
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Super Mario Bros Wonder Team Brought In Younger Developers To Create New Ideas

Super Mario Bros Wonder Team Brought In Younger Developers To Create New Ideas

By Todd BlackOctober 4, 2023
Super Mario Bros. Wonder Reveal Header 1000x538, Super Mario Bros Wonder

We rarely hear about the people who work hard on the video games we play. Sure, we hear from the companies, and the “team leaders,” but we rarely hear about the ones who help deal with the nitty-great side of things and help make the games better through their input. When Super Mario Bros Wonder was shown off back in June, gamers, including myself, were blown away by how unique the 2D Mario title looked compared to past entries. Everything felt fresh, new, intriguing, etc. Since then, that feeling has only grown, and people are excited to get it later this month.

But now, we can point to what led to this big swing in innovation. Super Mario Bros Wonder producer Takashi Tezuka noted in an interview with Game Informer that his team was comprised not only of veterans like himself but younger talent that helped bring fresh ideas to the franchise:

“When looking at creating a new Mario, we actually went ahead and brought in a lot of younger people into our staff. They’re, of course, developers, but they’re also people who enjoy playing games, and so they wanted to create something that they themselves would enjoy as players. We got a lot of different ideas and different thoughts from as many people as we could within that group.”

And it wasn’t just a ceremonial “let us hear your thoughts!” kind of thing. Many of the changes you’ll see in the game are because of them. There’s no more timer for levels; you can jump right back in after you die, and you can stomp enemies underwater for the first time! The team admitted that because of their “younger disposition,” they knew where to put changes in the franchise so that it wouldn’t feel “too nostalgic.”

mario nintendo Nintendo Switch Super Mario Bros Wonder
Avatar photo
Todd Black

A self-proclaimed Nintendo fanboy, born, bred, and Mushroom fed! He’s owned every Nintendo handheld and every console since the SNES. He's got a degree in video game development, is a published comic book writer and an author of several novels!

Latest Articles

ONE PIECE Returns to Crunchyroll on April 5

February 17, 2026

WEBTOON Champions Creators and the Future of Comics at Emerald City Comic Con 2026

February 17, 2026

Boruto Receives 24/7 Channel for FREE on Pluto TV

February 17, 2026

First RPG Maker Awards Announces Winners

February 17, 2026

WWE 2K26 Details Universe Mode & Creations

February 17, 2026

Why I Love .hack: A Series About Humanity and Identity

February 17, 2026
About Us • Our Team • Contact Us • Privacy Policy • Review Policy
Ethics Policy • Terms of Service • Fact Checking & Corrections Policy • Editorial Policy

Find our reviews on Metacritic • OpenCritic • CriticDB
Copyright @2026 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.