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Home»News»Gaming News»Nintendo»SEGA’s SolSeraph bears a striking resemblance to Act Raiser

SEGA’s SolSeraph bears a striking resemblance to Act Raiser

By Keith MitchellJune 26, 2019

Earlier today, SEGA and ACE Team (Rock of Ages) have announced that they’re working on a game called SolSerph, that bears a striking resemblance to Square Enix’s Act Raiser.

Players will be placed in the role of a Helios, a divinity who’s been tasked with rebuilding civilizations and protecting them. Apparently, they were all were wiped out by demons and monsters, and that doesn’t sit right Helios.

Doesn’t that sound familiar to anyone?

SolSeraph will be played via a top-down perspective, as you guide humanity and help them reclaim their lands and lives. While switching to a side-scroller to battle it out with the monsters and demons that have threatened the land. According to the website, there will be at least five regions available, not counting what could be the endgame content. It also looks like the game will have an amazing soundtrack with Yuzo Koshiro (Streets of Rage) handling the tunes. Not to mention a compelling story thanks to Jonas Kyrazes also being attached.

If it plays half as good as Act Raiser did, we’re all going to be in for a treat.

SolSeraph will be available on the PlayStation 4, Xbox One, Nintendo Switch, and Steam for PC on July 10th, 2019 and is priced at $14.99.

More information on SolSeraph can be found below.


SolSeraph, the latest title from developer ACE Team (Rock of Ages, Zeno Clash), descends onto the PlayStation 4, Xbox One, Nintendo Switch, and Steam for PC on July 10, 2019, for $14.99! SolSeraph puts you in the wing-tipped shoes of an almighty divinity who is tasked with rebuilding civilization while protecting the people from the constant threat of mythical demons and monsters!

…Until one day, when Sky Father and Earth Mother drove the Chaos away and made the world. They made the stars and the sun and the waters and the land. And then they made plants and animals, and finally, their favorite creation: humankind. When they were done, Sky Father and Earth Mother left the world, so it could grow freely on its own.

But the Younger Gods were arrogant and cruel, so they tormented humankind with fires, storms, and floods, until all the tribes were scattered across the land, struggling for survival. But Helios, Knight of Dawn, the child of god and man, has come to humanity’s aid.

  • Restore Humanity Back to Prosperity–Balancing side-scrolling action and top-down strategy elements, carefully guide each tribe from the clouds above in order to help expand their territory and dispel the dark fog that shrouds their lands. Once each of the creatures’ lairs have been exposed, you must take the role of Helios to fight the monsters head on.
  • Take the Fight to the Enemy–Armed with his sword, shield, and magical archery, Helios will need to confront a range of enemies including goblins, beastmen, bat riders, and more on his way to facing the Younger God that controls them. Defeating these challenging foes will grant Helios new magical powers such as healing herbs and ice shards.
  • Protect the Homeland–Help each tribe determine how to shape their village by utilizing a range of different units, from houses and farms to support the growing population, to building warrior barracks and archer towers to defend themselves against the waves of monster attacks.

Help from the Highest Powers–Yuzo Koshiro, the legend behind many classic video game soundtracks, has composed the opening theme to SolSeraph. Additionally, acclaimed writer Jonas Kyrazes (The Talos Principle, The Sea Will Claim Everything) has lent his talents to craft the game’s compelling narrative.

ACE Act Raiser PC Ps4 sega SolSeraph Switch XBox one
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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