Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Reviews»Video Game Reviews»Dead Cells Review

Dead Cells Review

Live. Die. Repeat
By Keith MitchellAugust 6, 2018
dead cells review header

The Metroidvania and Roguelike gaming scene is crowded with countless titles that often follow the same formula: fighting through enemy-infested areas, collecting items, and offering hours of adventure. However, Dead Cells not only nails this formula but elevates it to a level I’ve never quite experienced before. It’s charming, fast-paced, and frantic, and manages to excel in nearly every category. This might just be the best Metroidvania game I’ve played in a long time.

Game Name: Dead Cells
Platform(s): PC/Steam (reviewed), PS4, Xbox One and Switch
Publisher(s): Motion Twin
Developer(s):
Motion Twin
Release Date: 
August 7, 2018
Price:
$19.99

While most gamers will experience Dead Cells on August 7, 2018, I’ve been playing since PAX East 2017, where it was tucked away in the Indie Megabooth. It was there that my team and I first saw what the French developer was pitching as a unique experience. As someone who grew up on Castlevania and loves Metroidvania games, I decided to give it a shot—and promptly died, over and over again. But I couldn’t stop playing. At some point, the developer chuckled and mentioned that this was exactly their intention.

A year later, I’m still hooked. Each attempt brings me a little closer to conquering Dead Cells before the enemies or a boss completely wreck me. What sets Dead Cells apart from other games is how it keeps you coming back for just one more try. And trust me—you will go for one more.

Dead Cells screenshot-01

At the heart of the game is its unique progression system. As you play, you’ll find items that enhance your future runs. The most important are the “cells,” which drop from enemies and serve as the currency for unlocking perks—if you survive to the next safe point. Perks include retaining some gold when you die, getting additional healing flasks, or starting with better weapons.

While permadeath is a big part of Dead Cells, it doesn’t mean the end. You’ll keep accumulating cells, steadily building a stronger character. At first, you’ll die quickly, but over time you’ll improve, mastering strategies, handling enemies better, and obtaining stronger gear. It’s a rinse-and-repeat cycle, but it never gets old, even after the first 20 or 30 deaths. Think of it as the Roguelite version of Groundhog Day.

The combat is equally thrilling, keeping you on your toes as you run, dodge, and jab your sword into enemies’ skulls. It’s fast-paced and relentless. The only moments of peace come after you’ve cleared an area—or when you die. Prepare to be swarmed again and again. Fortunately, there’s a wide variety of weapons and gadgets to help you survive. Swords, knives, bows, frost bombs, frost blasts (think Iceman from the X-Men), and more are scattered throughout the world. Not every weapon suits every player, and the strongest weapon isn’t always the best. A bit of experimentation is encouraged—and necessary.

Dead Cells screenshot-03

But what happens when you die? Well, your game is over—no checkpoints or second chances. You’re sent back to the start with no items and no cells. This mechanic forces you to get better, which I found rewarding. There’s a nice variety of enemy types, from basic cannon fodder to relentless foes that track your every move, to those capable of ending your run with just a glance. Some enemies are so fast and deadly that you’ll wonder how you’ll ever escape. Then there are the “I FREAKING HATE YOU” enemies—you’ll know them when you see them. There’s no shortage of enemy variety, so no complaints there.

The art direction is also a refreshing change of pace. Gone are the dull browns, blacks, and grays often found in similar titles, replaced by a vibrant palette of pixel art like I’ve never seen before. Even enemies explode in a rainbow of destruction. The soundtrack complements each level perfectly, with several standout tracks. However, I did notice a small issue: the music sometimes pauses for a few seconds, likely due to improper looping. It’s a minor flaw, but worth noting.

Now, you might be wondering—what’s the downside of Dead Cells? Honestly, there isn’t much. The pacing is spot-on, the execution is excellent, and there’s little to criticize. If I had to nitpick, I’d mention the frustration of reaching a boss and getting annihilated in seconds. But that’s part of the game’s charm—learn, improve, or die trying.

Now, if only I could find that elusive frying pan weapon…

Review Disclosure Statement: This copy of Dead Cells was provided to us by Motion Twin for review purposes. For more information on how we review video games and other media/technology, please go review our Review Guideline/Scoring Policy for more info.

Affiliate Link Disclosure: One or more of the links above contain affiliate links, which means at no additional cost to you, we may receive a commission should you click through and purchase the item.

Summary

Dead Cells is one of the toughest games I’ve played in a while, and that’s not a bad thing. Looking for hand-holding? You won’t find any here. One run might feel like the perfect one, where you spawn with the best weapon and no enemy can stand in your way. But the next run could be a nightmare—you start with the weakest weapon, find no upgrades, and it feels like every enemy is out to get you.

That’s the whole point. Dead Cells isn’t meant to be easy, and while it may not appeal to everyone, those who enjoy this type of challenge will find themselves grinning from ear to ear.

Pros

  • Beautiful looking and fluid
  • Rewarding combat system
  • Enjoyable progression system
  • Low PC requirements to run

Cons

  • Sometimes you just get crap runs
  • Getting destroyed by a boss in seconds is a bummer
  • The hell with those teleporting enemies
Overall
4.5
Dead Cells metroidvania Motion Twin PC Roguelite
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

Related Posts

EA Sports F1 25 Review (PC) – On Pole Again, Even With The Safety Car Firmly Out

Nice Day For Fishing Review (Nintendo Switch) – Baelin’s RPG Route

All In Abyss: Judge The Fake Review (PC) Texas Hold Em The Anime

Elden Ring Nightreign Review (PC) – FromSoftware with Friends

Popucom Review (PC) – Nintendo Inspired Co-Op Puzzle Platformer

Scar-Lead Salvation Review (PS5) – Not Quite Anime Returnal

Latest Posts

My Nintendo Switch 2 Dock Died in Less Than a Week

June 15, 2025

Manga Review: Rainbows After Storms Vol. 4

June 15, 2025

Manga Review: Rainbow Days Vol. 16

June 15, 2025

Virtua Fighter 5 R.E.V.O. 1.04 Patch Released – Replays Aplenty

June 15, 2025

The Evil Within Deserved More: A Great Horror Series Left Behind

June 15, 2025

More Nintendo Switch 2 Records Revealed For The US and Japan

June 15, 2025

Sony Admits To Monitoring Nintendo Switch 2 Success

June 15, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.