Close Menu
  • Latest
  • Help Support Independent Journalism
  • Features
  • Hubs
    • Summer Game Fest 2025
    • CES 2026
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Hardware News
    • VR
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Pop Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord

Follow Us

X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Hubs
    • Summer Game Fest 2025
    • CES 2026
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Hardware Reviews
    • Tabletop & Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Tabletop & Card Game
    • Hardware News
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Pop Culture
    • Books
    • Toys
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»2XKO Team Reduced as Riot Games Cites Slower Momentum, The FGC is Not Amused

2XKO Team Reduced as Riot Games Cites Slower Momentum, The FGC is Not Amused

By Keith MitchellFebruary 9, 2026
Riot Games 2XKO - Riot Games lays off roughly 80 employees from 2XKO team

Riot Games has shared via a blog post that it has reduced the size of the development team behind 2XKO, its upcoming tag-based fighting game set in the League of Legends universe. The announcement was shared by executive producer Tom Cannon, who cited slower-than-expected player momentum following the game’s expansion from PC to consoles, on January 20, 2026.

According to Cannon, while 2XKO has connected with a dedicated core audience, overall engagement trends did not justify maintaining the team at its previous size over the long term. Riot says development will continue with a smaller, more focused team aimed at refining the game and addressing community feedback. While Tom Cannon didn’t mention the number of employees that were terminated, Game Developer, has revealed that roughly 80 employees were let go.

Warwick Gameplay Reveal Trailer _ 2XKO 0-49 screenshot

Despite the layoffs, Riot has emphasized that its competitive plans remain unchanged. The 2026 Competitive Series is still moving forward, with continued support for tournament organizers and grassroots fighting game communities.

The company also stressed that the decision is not a reflection of individual developers. Riot stated it will support affected employees by helping them explore internal opportunities where possible, and by providing at least six months of notice pay and severance when it is not.

Now, prior to this the fighting game community had already expressed skepticism surrounding 2XKO, and that had been growing for some time. Some players have questioned whether the game does enough to stand out in an increasingly crowded genre, raising concerns that it could be overshadowed by other upcoming fighting titles. Or that being a free-to-play title was the right move. And with the recent round of layoffs, that discourse is going to be even louder.

Riot says it will share more details on upcoming changes to 2XKO in the future, as development continues under a leaner structure. Regardless, things aren’t looking good for the title.

Source: Riot Games

2XKO fighting game Riot Games
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the Founder and Editor-in-Chief of The Outerhaven, covering games and tech for over 14 years. A lifelong PC gamer who began building PCs at age eight, he is a hardware enthusiast, Soulslike devotee, and regular attendee of major gaming and technology events.

Latest Articles

Calamity Angels: Special Delivery Gets Steam Demo

February 9, 2026

Embark Studios Is Encouraging Cooperation in ARC Raiders With New Shared Watch Event

February 9, 2026

Sony Confirms February 12, 2026 PlayStation State of Play, Promises 60+ Minutes

February 9, 2026

Ride 6 Review – Two Wheels, Endless Passion

February 9, 2026

Editorial: PC Gaming Is Getting Too Expensive, Is the Cloud the Only Way Left?

February 8, 2026

Latest Windows 11 Update KB5074109 Causes Nvidia GPU Performance Drops

February 8, 2026
About Us • Our Team • Contact Us • Privacy Policy • Review Policy
Ethics Policy • Terms of Service • Fact Checking & Corrections Policy • Editorial Policy

Find our reviews on Metacritic • OpenCritic • CriticDB
Copyright @2026 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.