Close Menu
  • Latest
  • Help Support Independent Journalism
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
We need all your money! Please help support The Outerhaven
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Monolith Soft Reveals New R&D Department And Plans To Expand Game Engine

Monolith Soft Reveals New R&D Department And Plans To Expand Game Engine

A sign of improvements to come?
By Todd BlackOctober 7, 2024
Xenoblade Chronicles 2 review Favorite Nintendo Switch Games, Monolith Soft

I’ve made it VERY clear over the years that I’m a big fan of Monolith Soft because of what they did with the Xenoblade Chronicles saga, especially with its last two entries and the “definitive edition” of the original on Nintendo Switch has been nothing short of magical. I still cry thinking about certain moments from Xenoblade Chronicles 3, and I won’t ever shy away from saying that. However, our eyes must now be on the future, and apparently, the company knows exactly what it wants to do.

CCO and director Tetsuya Takahashi had a chat with CG World, and in that chat, he noted that the team would grow its R&D department, with a focus on building up tech within its game engine to improve titles for the future. The director also highlighted the true need of doing this kind of expansion:

“Publishers can easily hire dedicated personnel and take on R&D as a company asset, but in our case, since title development is our main focus, we didn’t have much manpower to invest in the future. When we were developing Xenoblade Chronicles 2 (2017), we only had a few dozen in-house programmers, and we were overwhelmed with development alone. We were not in a position to organize an R&D team.

That situation continued for a while, but then we started developing titles with Nintendo that tens of millions of customers around the world could enjoy, and as the scale of development became larger, the level of demands for development also increased.”

So it’s growing to meet demands, and Monolith Soft knows that there are high expectations on it for its next game, especially since XC3 was a Game of the Year contender for 2022 and won multiple accolades during award season. We wish them well in whatever they make next.

Monolith Soft nintendo Nintendo Switch Xenoblade Xenoblade Chronicles Xenoblade Chronicles 3 Xenoblade Chronicles X
Avatar photo
Todd Black

A self-proclaimed Nintendo fanboy, born, bred, and Mushroom fed! He’s owned every Nintendo handheld and every console since the SNES. He's got a degree in video game development, is a published comic book writer and an author of several novels!

Check out these posts

Octopath Traveler 0 Producer Explains Games “Parallel Story” And New Elements

MADO MONOGATARI: Fia And The Wondrous Academy Heading To Steam 2026

Final Fantasy Dissidia Once Again Returns As A Mobile Game With Dissidia Duellum Final Fantasy

Most Recent

Ys Vs. Trails In The Sky: Alternative Saga Review (Nintendo Switch)

October 15, 2025

Octopath Traveler 0 Producer Explains Games “Parallel Story” And New Elements

October 14, 2025

MADO MONOGATARI: Fia And The Wondrous Academy Heading To Steam 2026

October 14, 2025

Ize Press Licenses Solo Leveling: Ragnarok for June 2026 Release

October 14, 2025

Manga Mavericks Books Announces 2 New Manga Licenses at New York Comic Con 2025

October 14, 2025

Aria the Animation Celebrates 20 Years! Original Soundtrack to be Released on Vinyl

October 14, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.