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Home»News»Gaming News»Spectator Mode Podcast Episode 113 – Elden Ring Sold How Many Copies

Spectator Mode Podcast Episode 113 – Elden Ring Sold How Many Copies

By Keith MitchellMarch 31, 2022
Spectator Mode Podcast

While we’re running with a new cast, we’re still doing our thing. In this episode, we touch on the first two episodes of the Halo TV series,  Godfall coming to Xbox, Ghostwire Tokyo impressions, Elden Ring selling 12 million copies, and more. So put up that virtual chair, grab a snack, and get ready for greatness.

Timestamps:

00:00 – Intro / Games we’ve played
11:19 – Halo tv series
18:42 – Godfall heads to Xbox
23:34 – Ghostwire Tokyo impressions
28:07 – Sonic the Hedgehog 2 trailers
33:37 – Ghostbusters Spirits Unleashed
38:50 – Suicide squad delayed
42:35 – Elden Ring has sold 12 million copies
45:31 – Grand Theft Auto 5 Season Pass revealed
50:48 – Closing Thoughts

We’re back, and we’ve missed you all!

We also love questions or topics that you’d like for us to cover on upcoming shows. Please considering rating us on iTunes, so we can continue to reach out to new listeners and make this the best gaming podcast it can be! The more reviews we get, the more people will listen to the show. It’s a win/win for everyone! You can find us on Amazon Music,  iTunes, Stitcher, Spotify, and Google Play. You can also subscribe through our RSS feed.  

Follow us on Twitter @Specmodepodcast, and @theouterhaven. Email us – specmode@theouterhaven.net

Elden Ring Ghostbusters: Spirits Unleashed Ghostwire Tokyo Godfall Grand Theft Auto 5 season pass Halo TV Series spectator mode podcast
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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