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The OuterhavenThe Outerhaven
Home»News»Gaming News»New Indie Fighting Game Coreupt Shown During Guerrilla Collective Show

New Indie Fighting Game Coreupt Shown During Guerrilla Collective Show

By Keith MitchellJune 6, 2021
Coreupt indie 2d fighting game-01

Shown off during the Guerrilla Collective show is a new 2D fighting game called Coreupt. In development by Team Coreupt (Jesse Wright and Wayne J. Robinson), the game is being developed in the Unreal Engine and is slated to be released for next-gen consoles and the PC. It will be a free-to-play title and published by Rogue Games.

Check out the trailer from the game below that features two fighters, Gatling and Destroy, as they smack each other up. It looks incredible in action. Be sure to watch the animations during the attacks and the changing background. 

https://youtu.be/83w_vVJ6MgM

There’s a lot going on in the video, especially all the meters and symbols. From what we see, there’s the health bar, a combo break bar, a special meter, and several symbols that indicate yet unknown abilities. At first glance, it looks similar to the Gougi system from Fighting EX Layer. However, Team Coreupt Team was quick to point out there are not the same. More trailers that will showcase what these are will be released at a later date.

Also, if the game looks somewhat familiar, it should. The two characters, Destroy and Gatling, were featured in another fighting game that Jesse Wright was part of; Black Salt Coreuption. A 3D fighting game that was released on Steam a few years back. Both games are based on the Coreupt comic universe.

It will be interesting to see how Coreupts shapes up, and I’m looking forward to seeing more of it in the upcoming months. Here’s to hoping we’ll see more of the game during E3 2021.

 

Coreupt fighting game PC PS5 Unreal Engine Xbox Series S Xbox Series X
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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