Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»PC Gaming»Where’s Our Outriders Review And Impressions So Far

Where’s Our Outriders Review And Impressions So Far

By Keith MitchellApril 1, 2021
Outriders Review Header

I know some of you are wondering why we don’t have a review of Square Enix’s and People Can Fly’s Outriders up on the site. Well, to be perfectly blunt, we didn’t get access to the game until a few days ago. Given that the game has several features, such as the single-player/co-op modes and lots of end-game content, we didn’t want to rush through the game. And seeing how we’re reviewing the PC version, I’ve spent several hours trying to dial in the right settings to show off the game, and it hasn’t been exactly easy. 

That said, don’t expect a review from us until next week, assuming we get through the entire game and get some online sessions in. As for the game right now, I’ve been enjoying myself. Aside from a few technical issues and glitches, the game is solid. There’s the right amount of gunplay, the story is interesting, and plenty of side quests to keep things fresh.

There’s a ton of weapons and gear, and the crafting/modding system is an interesting change of pace and lets others keep items that they’ve grown attached to.  It’s also handy for swapping mods, attributes, keeping items unique. What you do with your weapon would be completely different than what I’d do, and I like that. No cookie-cutter stuff here. Or least for now, anyway. The gameplay starts to change from what we saw in the demo, once you go up in the world tiers, and suddenly it’s like I’m playing a Gears of Wars meets Lost Planet game. I feel like a damned superhero, blasting everything with my powers, and it feels good. It’s like strolling up to an enemy, smacking them around a bit, and watching them explode into gibs. Again, very Gears of War-ish.

I have an issue with certain enemies being bullet sponges, but that’s just the nature of looter shooter games. The game is also very linear, which did drop some of my excitement originally. Everything that I saw originally made it seem like it would be open-world-ish, be we know now that it is. The game retains the demo’s tight feeling, and after 10 hours in, that doesn’t go away. I am not going to talk about the cut scenes…. not going to.

Then there’s the little issue of micro stutters that I’ve experienced across two different PCs; again, that’s what happens with PC releases. And as I mentioned prior, I’ve been doing a lot of testing to see what’s causing them. People Can Fly has stated that the game does have a memory leak, and I suspect this could be contributing to what I’m seeing. This should be getting patched soon.

So, yeah, we’ll have our review up, possibly next week. However, as it stands, I am enjoying the game. I enjoyed the demo and seeing how I racked up 50 hours alone on the PC version; I’m sure I’m going to double that in the full version. If you’re playing the game or plan on it, be sure to add me on Steam (Shadowhaxor), and let’s play some games together.

impressions looter shooter Outriders PC people can fly Ps4 PS5 Review square-enix Stadia XBox one Xbox Series S Xbox Series X
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

Related Posts

Sony Admits To Monitoring Nintendo Switch 2 Success

Atelier Resleriana: The Red Alchemist & The White Guardian Gets First Look

Mortal Shell 2 Brings Faster Combat, Bigger Worlds, and Guns to the Soulslike Experience

Backyard Baseball ’97 Drops Onto PS5 and Nintendo Switch!

TOKYO BEAST Reaches Rank 1 on Japan’s Free Games Chart

Resident Evil 9: Requiem Hands-Off Preview — Third-Person Perspective Is Back, Plus New Gameplay Details

Latest Posts

Fatal Fury: City of the Wolves Andy Bogard Gameplay Trailer Revealed

June 15, 2025

My Nintendo Switch 2 Dock Died in Less Than a Week

June 15, 2025

Manga Review: Rainbows After Storms Vol. 4

June 15, 2025

Manga Review: Rainbow Days Vol. 16

June 15, 2025

Virtua Fighter 5 R.E.V.O. 1.04 Patch Released – Replays Aplenty

June 15, 2025

The Evil Within Deserved More: A Great Horror Series Left Behind

June 15, 2025

More Nintendo Switch 2 Records Revealed For The US and Japan

June 15, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.