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Home»News»Gaming News»Nintendo»Crysis Remastered heads to PS4, Xbox One and PC in September

Crysis Remastered heads to PS4, Xbox One and PC in September

By Keith MitchellAugust 21, 2020

Crysis Remastered, the updated version of the original PC melting title, is now headed to the PS4, Xbox One, and PC on September 18th, 2020.

Priced at $29.99, this is a digital-only release and will be available on PlayStation Network, Xbox Live, Microsoft Store, and the Epic Games Store – not Steam. This title was originally released for the Nintendo Switch but was always slated to be released on the other platforms.

Co-developed with Saber Interactive, this new update on the classic first-person shooter focuses on the original game’s single-player campaign. Crysis Remastered features several enhancements that deliver a major visual upgrade, including high-quality textures up to 8K, HDR support, temporal anti-aliasing, Screen Space Directional Occlusion (SSDO), Global Illumination (SVOGI), state-of-the-art depth fields, new light settings, motion blur, parallax occlusion mapping, Screen Space Reflections and Shadows (SSR & SSS), new and updated particle effects, and more.

The title will also make an appearance on the PlayStation 5 and Xbox Series X and will include Ray Tracing for those platforms, as well as PC (If you have an Nvidia RTX GPU) and DLSS 2.0.

My only question is which version of Crysis is this based off of. Is Crysis Remastered based on the original PC version or the updated console version (2011) that was missing the VTOL mission? We’ve reached out to Crytek and Saber Interactive to find this out and update this article when we know more.

Crysis Remastered releases PS4, Xbox One, and PC on September 18th, 2020. A PlayStation 5 and Xbox Series X version will be released later. The Nintendo Switch version of Crysis Remastered is already available as well, and as I understand it, runs quite decently on the hardware.

Crysis Remastered crytek PC Ps4 PS5 Saber Interactive XBox one Xbox Series X
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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