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The OuterhavenThe Outerhaven
Home»News»Gaming News»Rogue Legacy 2 is now in development

Rogue Legacy 2 is now in development

By Keith MitchellApril 3, 2020
Rogue Legacy Header Image

Originally considered an April Fool’s Day joke, the word was that Rogue Legacy 2 had started development. Thankfully, the developers of the game, Cellar Door Games, have confirmed that the game is in development and this was no joke. Rogue Easily of our favorite indie and roguelike games, Rogue Legacy has as a huge following here at The Outerhaven. Even though we’ve spent more time dying in that castle than we’d like to admit.

Yes, it's official. Rogue Legacy 2 is in development! We'll be releasing a lot more info in the coming days.

Until then please enjoy these WIP screenshots! ❤ pic.twitter.com/RRO5yk02yd

— Rogue Legacy 2 (@CellarDoorGames) April 2, 2020

Sadly, there’s not much information regarding the game as it was just announced. Cellar Door Games has mentioned they plan on sharing more information in the upcoming days. So we’ll be sure to update this article once they do.

Still, if you haven’t played the first game, now is the perfect time to do so. Rogue Legacy is available on a number of platforms, including the PS4, Xbox One, PC and Nintendo Switch. It’s dirt cheap now and can be found for under $20 USD, while the Nintendo Switch version is just $5! There’s also a PC demo if you want to give that a try.

Cellar Door Games indie games Rogue Legacy 2
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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