Indivisible set to launch on PS4, Xbox One, and PC in October, Switch version to follow

Just announced by 505 games and Lab Zero Games,  the 2D action RPG title, Indivisible will release for the PS4, Xbox, and PC on October 8th, 2019. The Switch version is still happening but will be released later in 2019.

Pre-orders are currently open on Steam and will include bonus items such as Ajna’s pet tapir Roti and exclusive character skins. Pre-orders for the PlayStation and Xbox One versions should be opening up shortly.

In addition, an updated demo of Indivisible will be played at both upcoming Gamescom 2019, which runs from August 20th to 24th, 2019, and PAX West, which takes place August 30th – September 2nd, 2019. This new demo will showcase the Tai Krung City level which has never been shown before to the public. According to 505 Games, Tai Krung City is a bustling metropolis crammed into a narrow mountain crevice, where Ajna and her allies will take to the rooftops to explore and battle a powerful kingpin to save this city of perpetual night from total domination.

Created by Lab Zero Games, the developers behind the million-plus selling cult-favorite fighting game SkullgirlsIndivisible features ultra-rare, real-time party fighter mechanics. Spanning a fantastical world with dozens of playable characters, a rich storytelling experience and gameplay that’s easy to learn but difficult to mater, Indivisible revolves around Ajna, a good-natured tomboy with a rebellious streak. Raised by her father on the outskirts of their rural town, her life is thrown into chaos when her home is attacked, and a mysterious power awakens within her.

The game’s huge fantasy world, characters and aesthetic design are inspired by various cultures and mythologies. Throughout Ajna’s quest, she’ll encounter many “incarnations”; people she can absorb into herself and manifest to fight alongside her. There are many incarnations to recruit, each with their own story and personality. By uniting people from faraway lands, Ajna will learn about herself, the world she inhabits and, most importantly, how to save it.

Be sure to check out the new screenshots below.

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Keith Mitchell
Editor-in-chief and all-around good guy!

Keith Mitchell is the Founder and Editor in Chief of The Outerhaven. A grizzled IT professional during the day, but a passionate lover of video games after his 9-5 grid. Loves playing the Dark Souls series and has been gaming since he was 6 years old. Available for podcasts upon request.