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Home»News»Gaming News»WayForward And Trigger Team Up For Animated Shantae 5 Intro

WayForward And Trigger Team Up For Animated Shantae 5 Intro

By Keith MitchellJuly 1, 2019
Shantae 5 Teaser Artwork

Back in March 2019, WayForward Technologies announced that they had started production on Shantae 5. Which I’m sure more than a few of you were happy upon hearing the news.

Well, it gets better as WayForward recently announced that the animation studio TRIGGER would be working on a brand new opening for the title. Yep, the very same studio behind created ‘Little Witch Academia’, ‘Black Rock Shooter’ and ‘Kill La Kill’. I don’t know about you, but being a fan of their works. I can already envision what sort of epic opening animation it’s going to be.

We are thrilled to announce our collaboration with the amazing folks at @trigger_inc, who will be creating a brand-new opening animation for Shantae 5! We'll have more details soon; for now, here's a sneak peek at some production artwork! pic.twitter.com/KkTy0hxH0y

— WayForward (@WayForward) July 1, 2019

As the tweet mentions, there isn’t anything to show outside of some production artwork. However, WayForward will provide an update on this in the near future. That said, I’m sure someone is going to make a comment on the style of Shantae and Risky Boots. Despite these pieces of artwork are likely early drafts. So to them, I say, just wait until we get the final material then make a judgment. Alright?

As for Shantae 5, WayForward has been pretty quiet regarding the title. The only thing we know about it so far is that it will be released on the PS4, Xbox One, Switch, PC and Apple Arcade. According to the company, the wait for Shantae 5 won’t be nearly as long as it was for Shantae 4. That said, they’re aiming for a late 2019 release date for all platforms announced.

Shantae 5 Teaser Artwork

Apple Arcade intro movie PC Ps4 Shantae 5 Switch TRIGGER WayForward Technologies XBox one
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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