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The OuterhavenThe Outerhaven
Home»News»Gaming News»Remedy Entertainment Now Owns Publishing Rights For Alan Wake

Remedy Entertainment Now Owns Publishing Rights For Alan Wake

By Keith MitchellJuly 1, 2019
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Some big news coming out of the Remedy camp as the company has acquired the publishing rights to the Alan Wake series from Microsoft. As of this morning, the company released its financial update along with a mention that the Remedy now owns the publishing rights.

For its first half-year period of 2019, Remedy Entertainment Plc records approximately 2.5 million euros of royalties from previously released games as one-time income. The royalties are paid to Remedy during the second half-year period of 2019. In relation to this, the publishing rights of Alan Wake games are reverted to Remedy.

What does this mean for the Alan Wake games and possible sequels? A lot, actually. While Remedy had mentioned a while ago that they had been entertaining the idea of more games in the series. Since Microsoft had the publishing rights, it was ultimately up to Microsoft to greenlight any future projects. Yes, Remedy does own the IP, but as long as MS had publishing rights, they couldn’t self-publish or have any other company do it for them.

That all changes now, and while Remedy is currently working on getting Control released for the PS4, Xbox One, and PC. This does mean that the company could possibly be interested in revisiting Alan Wake. Or at the very least look at re-releasing that game as an HD remaster and even putting it on the PlayStation 4.

This is fantastic news for Remedy and the fans of the series. It’s easily one of the best horror/action games I’ve played and is still worth a play. If you haven’t played it, you can pick up the entire series on Steam for just $7.49.

Related Posts

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  • Alan Wake 2 (PS5) Review – The Write Sort of Fright
  • Control 2 Enters Production Readiness Stage as Control Multiplayer Enters Full Production
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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