Close Menu
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»PC Gaming»Capcom Finally Released That High Resolution Textures DLC For Monster Hunter World

Capcom Finally Released That High Resolution Textures DLC For Monster Hunter World

By Keith MitchellApril 9, 2019
Monster Hunter World Header

When Monster Hunter World was released for the PC, the first thing players released was that there was something odd with the textures. Not only were they low-quality textures, but there was an apparent bug that didn’t allow the textures to properly load. Sure, there was a workaround using mods, but many considered this to be unacceptable.

Capcom did address the issue and stated they were going to release a higher resolution texture pack in the future. They just didn’t say when this would happen. Well, looks like they did make good on their word. On April 4, 2019, they released a new update 5.2 that added several features to the game. Which also included support for a High-Resolution Texture Pack DLC.

Great news, right? Well, yes, but this update does come with some restrictions. Mainly that the DLC does require a video card with at least 8GB of VRAM. Meaning several video cards on both AMD’s and Nvidia’s camps are going to have to sit this one out. Or at least that’s what Capcom says. However, during my testing, I haven’t see the VRAM usage go over 6GB. Of course, your mileage may vary but you might as well give it a shot. The update also weighs in at 29GB, so it’s a hefty download.

Once you download it, you’ll need to go to the games graphics settings, advanced settings and enable it.

Monster Hunter World HR Textures DLC

Impressions? For starters, with the new TAA + FXAA settings and the high res textures in place, the game looks better than ever. Definitely, a lot sharper and the muddled textures are a thing of the past. It also made my video card scream a bit more, but that’s never a good thing. Seriously, I need to invest in wwater cooling my video card.

Monster Hunter World is available for the PS4, Xbox One , nd PC. 

Monster Hunter World High Resolution Textures

Related Posts

  • Is There Room For Both Dauntless And Monster Hunter World?
  • Capcom Releases Monster Hunter World Ancient Forest Gameplay Footage
  • Monster Hunter World for PC On Track For A Fall 2018 Release
  • Monster Hunter: World Shows Off The Deadly Rotten Vale
High Resolution Textures Monster Hunter World PC
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Leave a Reply

Cancel reply

You must be logged in to post a comment.

Latest Posts

The Strongest Man, Born From Misfortune Receives TV Anime

September 16, 2025

Endless Legend 2 Debuts And Hades Returns as the Major Xbox Game Pass Second Half September 2025 Additions

September 16, 2025

Kakao Entertainment Reveals Their Second Half Lineup

September 16, 2025

I Was Reincarnated as the 7th Prince so I Can Take My Time Perfecting My Magical Ability Reveals Episode 23 Synopsis

September 16, 2025

PlayStation Drops Stunning New Ghost of Yōtei Trailer

September 16, 2025

Nintendo Switch 2 “Direction” To Be Discussed At DICE Europe

September 16, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.