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Home»News»Gaming News»Spyro: Reignited Trilogy gets pushed back to November

Spyro: Reignited Trilogy gets pushed back to November

By Keith MitchellAugust 17, 2018
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Activision’s remaster all of three Spyro games, the Spyro: Reignited Trilogy has been delayed.

Spyro Reignited Trilogy header

It’s being reported that the trilogy will miss it’s original September 21, 2018, release Why is being delayed? The developer Toys for Bob has stated that they want to put a bit more polish into the remasters.

Paul Yan, the co-studio head over at Toys for Bob had this to say on the delay.

Everyone here at Toys for Bob is so proud to be reigniting the original Spyro trilogy after all these years. We’re deeply committed to getting these games right, so we’ve decided to move the release date of Spyro Reignited Trilogy to November 13, 2018. I really hoped that you would be rescuing dragons and scorching Rhynocs sooner, but the Trilogy needs more love and care.  In November when you’re exploring the Dragon Realms, Avalar, and the Forgotten Worlds, we know you’ll agree the extra time was worth the wait.

Of course, there’s going to be some upset fans regarding the news. However, I fully support this decision. Keep in mind that these games are remastered from the ground up using the Unreal Engine 4.  In addition to this, the games also will include an updated soundtrack, re-record voice-lines and more.  There’s definitely a lot going on here. As such, Toys for Bob just wants to ensure that when this over and done, that gamers will have the best possible experience that they can provide.

Spyro: Reignited Trilogy marks the return of everyone’s purple dragon in over ten years. And we’re not talking about the Skylanders games, as he wasn’t the main character of that series. I’m sure that once we have the game in our hands, the wait will be worth it. C’mon, it’s Spyro, how can you not love him? 

Spyro: Reignited Trilogy will be released for the PlayStation 4 and Xbox One, on November 13th. Maybe later we’ll see a PC and Switch release.

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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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