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The OuterhavenThe Outerhaven

E3 2018: Microsoft Announces Halo Infinite

By Keith MitchellJune 10, 2018
halo-infinite

Right out the gate, Microsoft isn’t pulling any punches. Who do we see at the very start of the Microsoft E3 2018 conference? Master Chief, in a new game called Halo Infinite. Running on a new game engine called the Slipstream engine.

Sure, we haven’t seen any gameplay, but damn do we really need to see any? I’m sure we’ll get more as the stream goes on.

Alright Microsoft, I’m hyped!

 

At E3 2018, 343 Industries officially announced that the next chapter in the epic Halo saga is in active development – Unannounced Halo Title. Unveiled through a thrilling engine demo, Unannounced Halo Title will be a new Halo experience centered on the Master Chief that continues the current storyline.

Speaking of the engine demo, viewers will have noticed the name Slipspace Engine. The new Slipspace Engine, created by 343 Industries specifically to power future Halo experiences, will enable the studio to deliver on the wonder and beauty of the Halo universe with emergent experiences for gamers of today and tomorrow.

Of course, fans around the world will break down every single frame of the engine demo for more clues on what Unannounced Halo Title could entail. We caught a couple of hidden Easter eggs – can you? 343 Industries stated that the game, art, and tech elements are still in progress and many of the assets and designs will certainly evolve between now and the release of the game; what fans should take away from the engine demo is the promise of the Slipspace Engine and its capabilities in powering “Halo Infinite” and how the story will center on the Master Chief.

 

 

 

E3 2018 Halo Infinite microsoft
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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