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Home»News»Gaming News»Metroidvania Roguelite Title Dead Cells Is Heading To The Consoles

Metroidvania Roguelite Title Dead Cells Is Heading To The Consoles

By Keith MitchellJanuary 25, 2018

Dead Cells, a Metroidvania roguelite title from the Frech developer, Motion Twin, is heading to the Consoles. Yep, soon owners of the PlayStation 4, Xbox One, and Switch will be able to experience this amazing gem. Sadly, this doesn’t include the PlayStation Vita. Currently, there is no word on when we can expect this on the consoles. But just knowing that it is coming is more than enough for me.

The title is already available for the PC and is one of the more enjoyable games in its genre. We actually had a chance to speak with the developers behind the title during PAX East 2017 and had a chance to pick their minds. It was an enjoyable time, as was getting some early hands-on with the title. I liked it so much that I scooped up a copy of the game and have been playing it (and dying) in it on a constant basis.

What makes the game truly stand out is not only it’s progression system, but the perma-death and procedural generated levels. Every playthrough is different, with the major pieces left intact. There’s a huge amount of weapons and gear to pick up, special powers, leaderboards, and exploration. Oh, and boss fights, can’t forget those. For an early access game, it has a lot going for it. And soon, the consoles will be able to get in on the fun.

That all said, I expect the game to be as amazing on the consoles as it is on the PC. However, if you have a capable gaming PC (and this doesn’t require much to play), then I recommend you checking it out now. Trust me when I say, you’re going to love it. That is, if you like Metroidvania style games, with a touch of roguelite elements. And who doesn’t love that?

Dead Cells metroidvania Motion Twin playstation 4 Roguelite Switch XBox one
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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