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Home»News»Gaming News»Raiden V: Director’s Cut Out Today On PS4 And PC

Raiden V: Director’s Cut Out Today On PS4 And PC

By Keith MitchellOctober 10, 2017
Raiden V Director's Cut

Raiden, one of the longest standing top-down SHUMPs is making a big comeback. And just in time for Raiden’s 25th anniversary.  We’re getting A release of Raiden V: Director’s Cut, an update of Raiden V. Originally released back in 2016 on the Xbox One (In Japan), the director’s cut adds several new additions to the game. We’re talking about co-op action, a new story mode, new ships, missions and more.

That’s not all as Raiden V: Director’s Cut is also making it’s way to the PlayStation 4 and PC. The title will be available via the PlayStation Store, GOG.com, Amazon.com, Steam and Humble Bundle. The PS4 version will also see a physical edition that includes a 22-track soundtrack. This time around the title will not make it to the Xbox One.

The title is priced at $39.99 on the PC but will be on sale for the first week. So we’ll see a discount across the board for the PC. No word on the PlayStation 4 pricing as the page isn’t live just yet.

Features: 

  • Two-player Couch Co-op: For the first time ever, join forces with a friend and defend Earth against the Cranassian invasion.
  • Story Mode: An all-new story full of twists and turns! Featuring multiple endings, the story alters depending on the player’s performance.
  • New Missions: Enjoy two new missions, created exclusively for the Director’s Cut edition
  • New Ships: Choose from three unique ships, each with different strengths and weapons.
  • Branching Levels: Experiment with different routes through stages
  • Boss Missions: Defeat bosses under special conditions and compete in leaderboards

I haven’t played a Raiden title since Raiden IV, and that was in 2007. That said, Raiden V: Director’s Cut looks to get me back involved with the series.

arcade PC playstation 4 Raiden V: Director’s Cut Shump Top down shooter UFO Interactive
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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