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Home»News»Gaming News»Project AM2R Developer Gets Hired By Moon Studios

Project AM2R Developer Gets Hired By Moon Studios

By Keith MitchellAugust 7, 2017

The Project AM2R story gets its happy ending!

Many of you are aware than the fan-made Metroid Project AM2R, was shut down by Nintendo. Which was a heart breaker, as the developer, Milton Guasti, had put his heart and soul into that game. Well, things have a funny way of rewarding people and it definitely looks like Milton has gotten everything that he deserved. I noticed over the weekend that he tweeted that he has a new job – and is now working as a level designer.

Moon Studios, the development studio behind Microsoft’s Ori and the Will of the Wisps, has hired Milton! What’s more, the company’s CEO reached out to him and I’m happy to see that he’s part of a very capable indie team. We’ll have the pleasure of playing a title that is part of. That is unless you didn’t get a chance to check out Project AM2R. 

It's a special day for another reason. I'm now part of Moon Studios, I'll be working on level design for Ori and the Will of the Wisps.

— Project AM2R (@AM2Rgame) August 6, 2017

While all wished that Nintendo had picked him up but it wasn’t meant to be. Still, being picked up by Moon Studios definitely isn’t bad. That said, I still think that his fan remake of Metroid 2 is a bit better than what Nintendo is officially releasing in September. I really wished more people had a chance to check out this gem.

Congrats Milton Guasti! Mission completed and a job well done!

Ori and the Will of the Wisps will be released on the Xbox One, Xbox One X and Windows 10. The release date for the title has yet to be announced.

Sources: Twitter, Metroid2remake.blogspot.com

metroid Milton Guasti Moon Studios Ori Ori and the Will of the Wisps Project AM2r
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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