Close Menu
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Rime Cracked After Tequila Works Throws Down Challenge

Rime Cracked After Tequila Works Throws Down Challenge

By Keith MitchellJune 1, 2017

What happens when you throw down a challenge? Typically, someone picks up that challenge and runs with it and that’s exactly what happened to Tequila Works. They recently released an eagerly anticipated action/adventure title, Rime, for multiple platforms. However, when it came to the PC version, they bundled it with the anti-temper software. Of course, developers are expected to protect or at least attempt to protect their works from piracy, it shouldn’t come at the cost of impacting the game’s performance. 

Sadly, that’s exactly what happened to with the release of Rime.  This impacted countless gamers who purchased Rime on the PC, who complained about it. Issues such as poor frame rate and long loading times were commonplace with the release. Fingers were then pointed at Denuvo, which had been known to cause these very same issues. Tequila Works did the unexpected and threw down a challenge, claiming they would remove Denuvo from the title, if someone was able to crack it.

I’m not sure why they even did this, especially since Denuvo has been cracked in the past on multiple titles. Resident Evil 7, Prey, Rise of the Tomb Raider, Inside and DOOM are just a few of more popular games that were cracked. Rime’s developers were pretty adamant that their DRM implementation was rock solid and wouldn’t be defeated. 

“We are very committed to this, but also to the simple fact that nothing is infallible. That being said, if RIME is cracked we will release a Denuvo free version of RiME and update existing platforms.”

Challenged accepted and completed, with Skidrow Games Reloaded, providing proof that they had indeed cracked the title. Not only was the title now cracked, but it was stated that the game’s performance improved once Denuvo was bypassed. Adding insult to injury, outside of Resident Evil 7, Rime has been the fastest game that is powered by Denuvo to be cracked. Ouch!

“The game will be much better without that huge abomination called Denuvo. In Rime that ugly creature went out of control — how do you like three fucking hundreds of THOUSANDS calls to ‘triggers’ during initial game launch and savegame loading?” Baldman explained. “Did you wonder why game loading times are so long — here is the answer.”

From what I understand, the way the DRM worked is that it would constantly ping the game in question. This would introduce addition overhead that simply wasn’t accounted for.

The only question that remains is if and when Tequila Works keeps their word and eventually releases a patch that would remove Denuvo. Adding to that, would this patch lead to increased sales for the title, which is a fantastic title.

We’ll just have to wait and see.

Related Posts

  • PAX East Preview: Hacktag
  • Sega Adds Denuvo To PC Version Of Sonic Mania
  • Eastward: A New Title From Chucklefish and Pixpil
  • ‘Radiant One’ Is An Indie Adventure Told In Lucid Dreams
Denuvo drm indie Performance issues Rime steam Tequila Works
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Leave a Reply

Cancel reply

You must be logged in to post a comment.

Latest Posts

Crunchyroll teams up with Olympian Noah Lyles

September 18, 2025

Dying Light: The Beast Review (PC)

September 18, 2025

AEW September to Remember Recap – 9/17/2025

September 18, 2025

Sonic Racing: CrossWorlds Review (PS5) – Everybody Go Super Sonic Racing

September 18, 2025

Clevatess Announces Second Season and New Visuals

September 18, 2025

Reborn As A Vending Machine Announces Third Season

September 18, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.