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Home»News»Gaming News»Shovel Knight: Specter of Torment Development Has Been Completed

Shovel Knight: Specter of Torment Development Has Been Completed

By Keith MitchellFebruary 18, 2017

Yacht Club Games took to Twitter to announce that development on Shovel Knight: Specter of Torment, has been completed!

After a stormy day and a long night…

Development on Shovel Knight: Specter of Torment is now complete! pic.twitter.com/Recv88hiGx

— Yacht Club Games – SKPD Paradox Pack OUT NOW! (@YachtClubGames) February 18, 2017

The company is aiming to release Shovel Knight: Specter of Torment for the Switch, sometime in March. While the other platforms are looking at a later day, April at the soonest.  The reason for the delay is that Yacht Club wanted to focus on the Switch version first since the Switch is a new system. The other systems they have down already and will take less time getting the update pushed out to.

New platforms have the most unknowns! We wanted to focus on those first.

— Yacht Club Games – SKPD Paradox Pack OUT NOW! (@YachtClubGames) February 18, 2017

This is definitely great news to hear and I can’t wait to get my hands on the newest expansion. Speaking of which, perhaps it’s time to bust out some Shovel Knight again.

No word if Shovel Knight: Specter of Torment will make an appearance at PAX East 2017 as of yet. As soon as we find out, you’ll find out.

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indie games PC Ps4 Shovel Knight: Specter of Torment Switch XBox one Yacht club games
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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