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Home»News»Gaming News»Ubisoft’s Watch Dogs 2 PC Specs Released, Gets A New Release Date

Ubisoft’s Watch Dogs 2 PC Specs Released, Gets A New Release Date

By Keith MitchellOctober 18, 2016

For everyone wondering if their PC can handle Ubisoft’s upcoming hacker title, Watch Dogs 2, wonder no more. The company has released both the minimum and recommended specs needed to run the game. Surprisingly enough, both are pretty tame, especially with the recommended specs only requiring a GTX 780, 8GB of memory and will also run on Windows 7. Definitely good news for everyone who didn’t make the jump to Windows 8/8.1 or Windows 10 as of yet.

Sadly, Ubisoft has also delayed the title but for a good reason. Instead of repeating the same mistakes as the original Watch Dogs, the company is putting some more polish on the title, while delaying it until November 29th, 2016.

Watch Dogs 2 features a multitude of PC-specific enhancements, including support for full 4K resolution with Ultra Textures and Extra Details options; an uncapped framerate; and a host of other features and options specifically requested by the Watch Dogs 2 community. To ensure that these and other features are polished and optimized to meet the development team’s standards, the PC version of Watch Dogs 2 will now be released on November 29.

 Can’t fault that reason and I applaud Ubisoft for making the right decision. Watch Dogs 2 is still on schedule to be released on November 15th, 2016, for the PlayStation 4 and Xbox One. The delay only affects the PC version of the title.
 

MINIMUM

  • Supported OS – (64-bit versions only) Windows 7 SP1, Windows 8.1, Windows 10
  • Processor Intel Core i5 2400S @ 2.5 GHz | AMD FX 6120 @ 3.5 GHz
  • RAM 6GB
  • Video Card NVIDIA GeForce GTX 660 (2GB) | AMD Radeon HD 7870 (2GB) or better
  • Hard Disk Space 50 GB
  • Peripherals Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, Dual Shock 4 Controller
  • Multiplayer 256 Kbps or faster broadband connection

RECOMMENDED

  • Supported OS – (64-bit versions only) Windows 7 SP1, Windows 8.1, Windows 10
  • Processor Intel Core i5 3470 @ 3.2GHz | AMD FX 8120 @ 3.9 GHz
  • RAM 8GB
  • Video Card NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
  • Hard Disk Space 50 GB
  • Peripherals Windows-compatible keyboard and mouse, Microsoft Xbox One controller, Dual Shock 4 controller
  • Multiplayer 256 Kbps or faster broadband connection

ADDITIONAL FEATURES

General

  • 4K support
  • Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
  • No FPS cap
  • Full SLI/Crossfire support at launch
  • Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
  • Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
  • Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.

Improved Graphic Features

  • Screen Space Reflections
  • Headlight Shadows – Support for additional shadows from car headlights
  • Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.

Improved Graphics Options

  • FOV sliders
  • Pixel Density sliders
  • Sharpness sliders
  • Ultra Textures pack available at launch

Head over to Ubisoft’s Watch Dogs 2 blog for more details on the PC version of the title.

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Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

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