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Home»News»Hatsune Miku: Project DIVA X Making Its Way to North America on PS4 and PS Vita

Hatsune Miku: Project DIVA X Making Its Way to North America on PS4 and PS Vita

By Keith MitchellMarch 31, 2016

The SEGA of America localization train keeps on rolling with a new game to announce for 2016! Digital singer Hatsune Miku is back, and she’s ready to tear up the stage in her upcoming rhythm game: Hatsune Miku: Project DIVA X. Miku and her friends will bring their spectacular concerts to PlayStation 4 and PlayStation Vita in North and South America this fall, in both digital and physical formats!  

In Project DIVA X, Players help Miku and her friends sing and dance their way through five Clouds that comprise their world! Each cloud has its own unique aura — Classic, Cool, Cute, Elegant, and Quirky — that will offer different challenges for players to fulfill. Moreover, the auras of the 30 new and classic songs they perform, and the nearly 300 modules (costumes) they’ll wear, will have an important impact on the many different challenges. 

Screenshots below are from the PS Vita version.

 

There’s also a new Concert Editor feature, which allows players to take on the role of producer by customizing their own shows with unlocked songs, modules, and accessories! And in between bouts of intense rhythm gameplay fueled entirely by the creative, collaborative Miku community, players can interact with Miku and her friends and forge relationships! Get your fingers ready for this Fall 2016!

Hatsune Miku: Project DIVA X North America playstation 4 ps vita Rhythm Game
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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