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Home»News»Gaming News»New Video Breaks down the Graphical Settings of Dark Souls III on PC

New Video Breaks down the Graphical Settings of Dark Souls III on PC

By Keith MitchellMarch 22, 2016
Dark Souls III Header Image

While Fromsoftware’s Dark Souls III won’t be hitting the PC until later on in April 2016, that doesn’t mean we  have to wait for the release of it to get more info on the title. Thanks to the review copies that have been sent out for review purposes there are several articles and videos that are circulating on the internet, giving us an idea of what we’ll expect to see when the game is finally released. One such video from Candyland gives us a look at the PC version of Dark Souls III, by breaking it down to both low and maximum settings and damn does it look good.

We compare the graphics of Dark Souls 3 on PC with low, medium, high and max graphics settings – we are using an official review version (1.01) for that, so please keep in mind, that this is NOT the final version of the game. A detailed overview of the graphics options can be found at the end of the video. We could not disable v-sync by now (neither in the options, nor in xml or .ini settings) so no FPS counter for now. Hope this will be updated soon.

When I say they’ve broken it down, I mean they’ve taken it from lower end to the upper echelon of settings and painted us a very attractive picture to say the least. So while we have to wait until April 2016, well unless you’re a Dark Souls or Bloodborne Twitch streamer, at the very least we can see what we’re in store for once we finally have the title installed on our PC.

Thanks for this, Candyland!

Bandai-Namco Dark Souls III Fromsoftware Graphical Settings Nvidia Shadowplay PC
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

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