Close Menu
  • Latest
  • Help Support Independent Journalism
  • Features
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord

Follow Us

X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Microsoft changes how backward compatible titles will be released

Microsoft changes how backward compatible titles will be released

By Keith MitchellJanuary 21, 2016

Based on feedback from the fans, Microsoft has announced that instead of releasing Xbox 360 backwards compatibility titles in batches, they will instead release them as they come. That means as soon as it passes their tests, we’ll be able to access that game sooner.

A win/win for everyone, don’t you think?

On top of that, Microsoft has released the newest titles that are now available via backwards compatibility. Now available are the following titles;

  • The Witcher 2: Assassins of Kings
  • Sam & Max Save the World
  • Aegis Wing
  • Counter-Strike: GO
  • Age of Booty
  • Space Giraffe
  • Soulcalibur
  • Skullgirls
  • Jeremy McGrath’s Offroad
  • Small Arms

So there you have it. Are you happy with Microsoft’s decision to released BC titles as soon as they are ready? Let us know in the comments below.

Source: Microsoft newsletter

backwards compat microsoft Xbox 360 XBox one
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Latest Articles

Udon Entertainment Announces Release Dates for Mega Man ZX & Mega Man Legends Timelines

December 9, 2025

ABLAZE Enters Partnership with Simon & Schuster

December 9, 2025

Kakao Entertainment Stars Take Over Film and TV at Year’s End

December 9, 2025

BOOK☆WALKER Global Announces Complete Platform Overhaul

December 9, 2025

Under the Oak Tree: Volume 2 (The Novel) Available Now

December 9, 2025

Teenage Mutant Ninja Turtles: Splintered Fate Is Heading To Nintendo Switch 2

December 9, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy
Ethics Policy • Terms of Service • Metacritic • OpenCritic • CriticDB
Ownership & Funding Disclosure • Fact Checking & Corrections Policy • Editorial Policy
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.