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The OuterhavenThe Outerhaven

The Dream is Dead. Batman: Arkham Knight PC will not support SLI or Crossfire

By Keith MitchellNovember 19, 2015

Remember when WB Games and Rocksteady stated that after all the crap that the PC gamers had to endure, that they promised that they were still working on the PC port and that they acknowledged that both SLI and Crossfire support was busted. That all said, they would continue to work on that and make it work.

“We are still working with our GPU partners to add full support for SLI and Crossfire. In addition, we are working with these partners to address stability issues on certain cards related to the latest drivers.”

Yeah, well…. don’t hold your breathe, unless you have a death wish. Yes friends, WB Games, Rocksteady and whoever else was involved in this train wreck, have decided that it wasn’t worth the time and effect to get either SLI or Crossfire support  working in Batman: Arkham Knight after all.

wtf-wbgames

So, after a crappy release, stopped sales and 4 months of development work later, we still have a game that is still in no better shape than it was previously and now with less features. Gee, thanks WB Games & thanks Rocksteady, you really know how to make a fan feel like a million bucks when it comes to supporting them. So to everyone who can get their refunds still, do it. For everyone else, I don’t know what to tell you.

Me? I’m uninstalling this crappy port from my machine and hiding it in Steam so I that never have to see it again.

batman arkham knight no sli or crossfire support PC rocksteady WB games
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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