What’s the deal with delaying the Mighty No. 9 demo, Comcept?

Seriously Comcept? You delayed Mighty No. 9 several times, which already left a bad taste in the mouth of many fans and those who helped fund the game. Of course after all the frustration, you eventually announced that you were going to release a “Special Demo”, as a pseudo peace offering. That “Special Demo” was supposed have been released as of yesterday, 9/15/2015, but that didn’t happen. But what happened?

Instead you quietly brushed the delay of that demo under the rug and only made an announcement via the Mighty No. 9 website. But you didn’t even make the news transparent and dropped the delay under another topic, so if people came to the website that wouldn’t even see the news about the delay. C’mon guys, you can’t really be that daft can you?

For those who missed the news, here is what Comcept had to say, which was appended to the KIMOKIMO CUP PART 7: BLUE AREA!! news piece:

Finally, we know that all of our fans are looking forward to the Special Demo Version we are preparing, and we just ask that you be a little more patient. The team is working on it, but some issues popped up regarding the distribution method so there is a good chance it will not be ready to launch by the 15th. We are really sorry for the inconvenience.
As soon as we have more info, we will let everyone know immediately.

I haven’t the slightest idea as to what is going on, especially since that demo actually released last Friday (9/11/2015), where I even broke the news on the internet about it, you can check that out here. I took screenshots and recorded footage, footage that I’m sorry I took since it’s currently on Youtube and not doing well for the Mighty No. 9 name. So it obviously was released, so what’s the deal now?


Did Comcept see all the negativity surrounding the demo and perhaps wants to do some last might updates to the demo, to make it look and sound better? I can only speculate, but if I was a betting man I’d put my money on that.

Get this train wreck together Comcept and Inafune, this isn’t the story that I know you wanted to tell for the successor of Mega Man, however its looking more and more than Mighty N0. 9 may not even get it’s day under the same shining star that your previous blue bomber did. And if that happened it truly would be a shame.

About The Author

Keith Mitchell
Editor-in-chief and all-around good guy!

Keith Mitchell is the Founder and Editor in Chief of The Outerhaven. A grizzled IT professional during the day, but a passionate lover of video games after his 9-5 grid. Loves playing the Dark Souls series and has been gaming since he was 6 years old. Available for podcasts upon request.