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The OuterhavenThe Outerhaven

Vega set to join the cast of Street Fighter V

By Keith MitchellAugust 3, 2015

It’s Gamescom 2015 time and you simply knew that Capcom was going to announce something regarding Street Fighter V, well you should have known at least. And here we go!

Capcom has announced that the masked veteran with claws, Vega, will make his return in Street Fighter V. Gamers who attend Gamescom 2015 will be able to get their hands on him as he’ll be playable in the most recent build along side Necalli, Birdie, Nash, Ken, Chun-Li, Ryu, Cammy and M. Bison.

https://www.youtube.com/watch?v=qhybrkVJpQ0

Vega brings with him a brand new set of tricks, as well as a new appearance. Still possessing his trademark speed and quickness, he now has access to two distinct fighting modes: claw or no-claw. With the no-claw style giving him access to command grabs as well as new attack properties, players will need to toggle between both styles to pull off that winning KO at the end of the fight. Vega’s powerful V-Trigger is the Bloody Kiss, which sees him throw a rose at high velocity towards his opponent, before he charges at full speed right behind it, delivering a series of brutal attacks. This Spanish matador is definitely a fighter to keep your eye on, if you can.

Street Fighter V releases for the PlayStation 4 in March 2016, PC version to follow shortly.

10_straight_slash 13_critical_art 14_win_screen 01_intro 03_slash 04_slide 05_jump_attack

 

 

capcom Gamescom 2015 Street Fighter V Vega
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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