Close Menu
  • Latest
  • Help Support Independent Journalism
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
We need all your money! Please help support The Outerhaven
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»No Man’s Sky: Minecraft Meets the Prime Directive

No Man’s Sky: Minecraft Meets the Prime Directive

By Jason KwasnickiJune 24, 2015

Hello Game’s E3 reveal of No Man’s Sky last year was what convinced me to jump on the next-gen train, so to speak. We had seen some prettier versions of worn franchises like Killzone and Infamous (well, the latter was not so much worn as disappointing in it’s PS4 iteration) on Sony’s new hardware, but nothing as unique as No Man’s Sky. This is funny in retrospect, because we knew next to nothing besides the fact that there was a super-secret space magic algorithm that allowed the procedural generation of an entire universe. Much of what we knew was really what we wanted.

They spoke of space combat. Our minds went to intergalactic war with fifty players onscreen at once engaging in mind-boggling dogfights. 

Much to everyone’s surprise, we didn’t see too much more of No Man’s Sky on the stage this year at E3, other than a few minutes of vague gameplay similar to what has already been shown publicly by Hello Games. This was odd to me, for a game that Sony is claiming to be putting it’s full weight behind. We will come back to that later. But for those lucky enough to have played it behind closed doors, information that has trickled out from E3 has given us a much better picture of what is going on in this game.

Essentially, the game looks to be Minecraft in space, at least in terms of progression. The player’s weapon will double as a device with which various resources can be mined from the environment, organisms, structures, etc. These resources can be sold or used in crafting, both leading to better gear. That gear allows further exploration. Hello Games has talked of three primary styles of play: trader, explorer, and fighter. Whether you are discovering new species of fish, selling rare ores, or plundering trade ships, everything you do seems to build up “credits”, which not only can buy new gear but can upgrade existing gear. A good example would be a hyper drive for your ship.

Be careful though, because it looks like there will be a bunch of tree huggers out for blood should you interfere too much with mother nature in your pursuit of riches. Tree huggers in Imperial Walkers, that is:

OvalWalker.0

I’ve linked below some hands-on accounts of this game and man does it sound awesome. It definitely does not sound like the grandiose, swashbuckling space opera we imagined, but more of an experience rooted in gameplay rather than production values. I’m more than fine with that. 

But, coming back to the small public presence at E3, I am worried. As we’ve recently reported, the PC version has been reconfirmed to be launching alongside the PS4 version, but as to the exact date all we have to to go on are rumors from earlier this year that the game will launch in Q3 2015 (July-September). That’s a rapidly approaching window.

Now, for such a small studio, such an ambitious project can be expected to take time. But if the game isn’t ready for a late summer launch, would they risk launching in the holiday season against such heavyweights as Fallout 4 and Halo 5, or further delay the game to give it space to breath?  Hello Games has been playing it pretty close to the chest with this one, and seeing very little (if any) of this game for another 6-12 months is not an enticing proposition. On the other hand, Sony had some heavy hitters in the press conference, and there may have simply been no time. But it still begs the question of when this game will be on a show floor for the public to play. 

While we wait, check out the raw gameplay footage below (no commentary, courtesy of Cobra TV). It’s a lot of what we’ve already seen, but without Sean Murray narrating, one can get a better feel for how it will play.

Source: http://www.theverge.com/2015/6/19/8809437/no-mans-sky-preview-e3-2015

Source: http://www.ign.com/articles/2015/06/17/10-things-we-learned-about-no-mans-sky-gameplay

Source: http://www.polygon.com/2015/6/16/8790505/no-mans-sky-preview-e3

E3 2015 Hello Games No Man's Sky PC playstation 4 Ps4 Xbox 360
Avatar photo
Jason Kwasnicki
  • Website
  • X (Twitter)

Born and raised in the New York area, currently kicking it in Queens, and keeping an ear to the grindstone in this crazy world of internet media hustling. Having attended the George Washington University with a Degree in History, I'm sometimes inclined to use big words unnecessarily. While I typically play a lot of RPGs, I tend to like any game that is fun. My PSN ID is NY-Miller, so hit me up if you ever want to kill some Wizards on the Moon in Destiny.

Check out these posts

KiiiKiii releases new single ‘To Me From Me’ for their web novel ‘Dear.X’

Manga Mavericks Books Debuts Mecha Action One-Shot GREAT METAL GOD

OVERLORD 10th Anniversary Tickets on Sale Now

Leave a Reply

Cancel reply

You must be logged in to post a comment.

Most Recent

KiiiKiii releases new single ‘To Me From Me’ for their web novel ‘Dear.X’

November 4, 2025

Manga Mavericks Books Debuts Mecha Action One-Shot GREAT METAL GOD

November 4, 2025

OVERLORD 10th Anniversary Tickets on Sale Now

November 4, 2025

Mori Calliope Releases Music Video for Gachiakuta Second Cour Opening Theme

November 4, 2025

Animal Crossing New Leaf Soundtrack Arrives on Nintendo Music

November 4, 2025

Magic: The Gathering x Avatar Card Preview – Exclusive First Look

November 3, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.