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Home»News»Gaming News»Persona 4: Dancing All Night Releases This Fall

Persona 4: Dancing All Night Releases This Fall

By Keith MitchellMay 30, 2015

Atlus USA has given us new details regarding the upcoming Persona 4: Dancing All Night. The game will be hitting store shelves Fall 2015, exclusively for Playstation Vita. Persona 4: Dancing All Night will be released in two forms. There is the launch edition for 50 USD (60 CDN) and the 80 USD (100 CDN) Disco Fever Edition.

P4-Disco

The Disco Fever Edition comes chock-full of Persona paraphernalia; consisting of a two-CD soundtrack, a North-American exclusive Teddie keychain, a Person 4 Vita pouch, a P4D Vita Skin, 10 P4D wallpapers, two DLC outfits, and a bonus version of the song “Never More”.

By ordering the Launch Edition you receive the Vita Skin and the 10 wallpapers.

Persona-4-Dancing-All-Night_2013_12-02-13_011

Persona 4: Dancing All Night takes place after the events of Persona 4. As the title suggests, the game revolves around music. Instead of engaging the shadows in combat, the player will challenge them to dance battles. The game features of a variety of music from throughout the Persona series, allowing you to dance your way through songs like “Your Affection”, “Maze of Life”, and of course, the Junes Theme.

As usual for most Atlus titles, there is still no word on a European or Australian release.

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  • Persona News Recap: Dancing with the Crew
  • Hatsune Miku to join the cast of Persona 4: Dancing All Night
Atlus persona 4 dancing all night Playstation Vita
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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