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Home»News»Gaming News»Killing Floor 2 system requirements and Digital Deluxe Edition revealed

Killing Floor 2 system requirements and Digital Deluxe Edition revealed

By Keith MitchellApril 15, 2015

Tripwire Interactive has revealed the system requirements for their upcoming First Person Shooter, Killing Floor 2. Good news is that the system requirements aren’t as high as originally thought, especially since the game looks so well.

Minimum System Requirements:

  • CPU: Core 2 Duo E8200 2.66GHz or Phenom II X2 545
  • GPU: GeForce GTS 250 or Radeon HD 4830
  • RAM: 3GB
  • OS: Windows 7 64-bit

Maximum System Requirements:

  • CPU: Core 2 Quad Q9550 2.83GHz or Phenom II X4 955
  • GPU: GeForce GTX 560 or Radeon HD 6950
  • RAM: 4GB
  • OS: Windows 7 64-bit

Tripwire Interactive has also announced a Digital Deluxe Edition for Killing Floor 2, which will cost you $39.99 and includes the following;

  • DJ Scully character, with unique voice pack and set of face/body skins
  • Additional cosmetic items (each with multiple selectable variants):
    • “Scullyphones” headphones for DJ Scully, Mr Foster, Hayato Tanaka and Donovan Neal
    • 3D Glasses for Ana Larive and Hayato Tanaka
    • Bowler Hat for Mr. Foster and Reverend Alberts
  • Killing Floor 2 Soundtrack
  • Killing Floor 2 Digital Artbook (over 200+ pages!)
  • Copy of original Killing Floor 1 game 

The base edition of KILLING FLOOR 2 will be available for PC via Steam Early Access starting on April 21, 2015 for $29.99 (US), ₤19.99 (UK) and €26.99 (EU). All of the additional DDE content will be made available to buy separately at a later date.

Related Posts

  • Killing Floor 2 gets a release date for PC
  • New Killing Floor 2 screenshots and trailer released
  • Killing Floor 2 to Officially Release for PS4 and PC in November
  • Killing Floor 2 Heading To Xbox One And Xbox One X
Digital Deluxe Edition. KF2 Killing Floor 2 Tripwire Interactive
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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