Close Menu
  • Latest
  • Help Support Independent Journalism
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
We need all your money! Please help support The Outerhaven
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»Features»PAX East 2015: Subaeria interview with Illogika Studios

PAX East 2015: Subaeria interview with Illogika Studios

By Keith MitchellMarch 17, 2015

The Subaeria booth, hosted by fine folks from Illogika Studio’s,  was our next stop during PAX East 2015. If you haven’t heard about Subaeria, let me fill you in, alright? Imagine a world where humanity is threatened with the constantly rising water levels. Fearing complete and total existation, humanity has fled under those very waters in order to survive and in doing so they have created a completely new society.

One where human no longer enforces the law and robots have taken over that task. Souless, heartless robots who brutalily enforce the law, destorying all who oppose and break that law. All appears lost, doesn’t it? This is definitely not one under the sea adventure that I’d want to have.

But there are those who aren’t afraid of this system and set out to confront the system….in order to survive. But can you survive in a world where the only tools you have in your arsenal is your wits and skills?

Was that enough to grip you? Played in an isometric point of view, Subaeria will pit you against multiple procedurally generated levels while you attempt to unreveal the story, while attempting to survive against everything that’s tossed at you.

And during PAX East 2015, Illogika Studios was kind enough to give us a break down on Subaeria and even gave us a quick demonstration with the game on the spot.

  • Procedural Death Labyrinth that generates unique levels and content at every playthrough.
  • Play as a diverse cast of characters with their unique agendas, interweaving storylines and multiple endings.
  • Discover the ultra-consumerist underwater dystopia of Subaeria, that leaves the poor to labor in the depths of the ocean while the rich live in opulence on the surface.
  • Use your wits to overcome obstacles and defeat enemies by turning them on each other.
  • Permadeath pushes players to strategically assess the risks they’re taking and creates a more challenging experience.

subaeria_1 subaeria_2

Subaeria is set for a mid 2015 release for the PC platform.

And for more info on Subaeria, be sure to check out the official website @ www.subaeria.com

illogika studios indie Pax East 2015 permadeath subaeria
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Check out these posts

Interview: Hiroyuki Sawano

GameStop’s Stock Jumps and What It Means for Physical Game Retail

5 Reasons the Nintendo Switch 2 Is Absolutely Worth It

Leave a Reply

Cancel reply

You must be logged in to post a comment.

Most Recent

Absolum Surpasses 200,000 Copies Sold in Its First Week

October 17, 2025

Fire Emblem Path Of Radiance Celebrates 20th Anniversary

October 17, 2025

TOKYOPOP Manga Now Available on MangaPlaza

October 17, 2025

emaqi Expands Seinen Catalog with Three Must-Read Manga for Fall 2025

October 17, 2025

Interview: Hiroyuki Sawano

October 17, 2025

New Report Highlights Drive For More Nintendo Switch 2 Production

October 17, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.