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Home»News»Gaming News»Surprisingly, the PC specs for EVOLVE are pretty tame

Surprisingly, the PC specs for EVOLVE are pretty tame

By Keith MitchellJanuary 12, 2015

Turtle Rock Studios recently released the PC specs required for EVOLVE and surprisingly they are quite tame, compared to some other recently announced PC game specs.

MINIMUM REQUIREMENTS:

CPU: INTEL Core 2 Duo E6600 or higher /Athlon 64 X2 6400 or higher
SYSTEM RAM: 4GB
VIDEO CARD: GeForce GTX 560 1GB or higher / Radeon HD 5770 1GB or higher
VIDEO MEMORY: 1GB
HARD DRIVE: 50GB
OS: Windows 7 64-bit

RECOMMENDED REQUIREMENTS:

CPU: INTEL Core i7-920 or higher /AMD CPU: A8-3870K or higher
SYSTEM RAM: 6GB
VIDEO CARD: GeForce GTX 760 2GB or higher / Radeon R9 280 2GB or higher
HARD DRIVE: 50GB
OS: Windows 7 64-bit

First thing you’ll notice is that both the CPU and memory allocations are pretty damned low, which will help those gamers who don’t constantly upgrade their PC gaming components.  Though 64-bit gaming is here too stay, so if you’re still rocking Windows XP or a 32-bit version of Windows 7 then you’re going to have to upgrade that at least. Bonus for me as I won’t have to upgrade the kiddies gaming PC.

Turtle Rock Studios also states that you’ll find a host of details that can be adjusted; Texture Detail, Shader Detail, Model Detail, Shadow Quality, Particle Quality, Anti-Aliasing, Tessellation and VSYNC. 4K resolutions will also be supported out of the box (or download) however SLI support will not be and will be added at a later date, so be sure to disable SLI when attempting to play the game for now.

evolve PC specs

EVOLVE will be released for Microsoft Windows, PlayStation 4, and Xbox One on February 10, 2015.

Source: Evolvegame.com

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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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