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Home»News»Gaming News»The Crew locked at 30FPS across all systems, will support 60FPS via config file changes

The Crew locked at 30FPS across all systems, will support 60FPS via config file changes

By Keith MitchellAugust 26, 2014

The-Crew

Here we go again everybody! Yet again we’re hearing the oh so familiar words that no one with a current generation system (PlayStation 4 / Xbox One / PC) wants to hear; Locked 30 FPS! The word is that Ubisoft has locked the FPS in their upcoming cross country racer, The Crew, to a set 1080p / 30 FPS across all platforms and 5760 x 1080p for triple screen PC setups.

However if you’re picking the game up on the PC there is hope as you can manually force the FPS to 60 via a configuration file change, but that’s it. No support for higher fresh rate monitors (120fps / 144fps). In this day and age we shouldn’t be forced into a sub-par FPS, should we? It’s that why we picked up the PlayStation 4 and Xbox One, for higher resolution and better FPS among other reasons? This isn’t a cross generation title either so what gives?

As a huge PC gamer I find this entire situation pretty damned sad and expected a lot more from what is supposed to be Ubisoft’s next-generation flagship title. I guess we’ll have to see what happens to Assassin’s Creed: Unity’s FPS and resolution now as well.

#UbisoftIamdisappointed

Ubisoft’s open-world MMO racer The Crew will arrive on the PlayStation 4, Xbox One, and PC on November 11th, but due to the changes are you still interested in it?

30fps next-generation racer PC Ps4 the crew ubisoft XBox one
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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