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Home»News»Gaming News»Layoffs At The House of Doom

Layoffs At The House of Doom

By Keith MitchellJanuary 10, 2012

Recently reported over at Neogaf and confirmed by Bethesda over on Joystiq.com was the announcement that IDsoftware has laid off an unconfirmed number of employees as part of their “standard business practice”. It always stinks to see people lose their job especially when the ecocomy is as bad as it is now, here’s to hoping those let go land on their feet sooner than later.

IDsoftware also reports that this will not affect ongoing project’s such as the the lastest title that has been in devolepment for the past 3 years now, DooM 4.

My money is on Rage not doing the numbers that IDsoftware hoped it would, but let’s be real for a second. A title that the was launched on both the FPS crowded Xbox 360/ PS3, with a cripped version that was riddled with bugs for the PC launch (It didn’t even have an option for V-Sync) I’m not suprised.

On a side note: Here’s to hoping that the lead platform for Doom 4 isn’t a console this time around.

Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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