Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Recapping Gameinformer’s Dark Souls 3 8/9/2015 update

Recapping Gameinformer’s Dark Souls 3 8/9/2015 update

By Keith MitchellSeptember 8, 2015
Dark Souls 3

Gameinformer has been providing weekly updates regarding the status of the upcoming sequel in the Dark Souls series, Dark Souls III. As such they’ve revealed several key details, some of which may be considered sore points from many of the fans of the series. Check out my recap of the what was discussed on the last update from Gameinformer.

RECAP:

  • Fast Travel will make its return. This mechanic was introduced in Dark Souls II and allows the player to instantly warp to a bonfire that was discovered in a new area. While someone similar to the original mechanic in Dark Souls, where you could only warp once you obtained the Lordvessel. Remember that sort point I mentioned, well this is it as many players of the series seem to dislike this ability and feel that it detracts from the adventure and journey. As for me, I’m glad it made it back, you don’t have to use it if you don’t want to gang.
  • Players will be able to re-spec their points instead of re-rolling a new character, however the team hasn’t decided on how to approach this as of yet.
  • There will be a +game more and it will be similar to Dark Souls II, with different enemy placements, new weapons and items.

https://youtu.be/1JtVNrH-GgQ

  • Bonfire Ascetics, which allowed you to increase the difficulty of an area without beating the game, will not return. This is a shame as it allowed gamers to “cheat” the system by allowing them to beat the stage and boss and reset it to gain more souls and items at a increased level difficulty.
  • Durability, another sore point from Dark Souls II (only on PC) is also still up in the air. Miyazaki’s take is that durability in Dark Souls I and II is that they broken to easily. I’m sure he’s well aware of the durability issue from Dark Souls II on PC, where it was tied to the frame rate and pushing it to 60 fps caused items to degrade at twice the rate. Yes that bug was fixed, but only after an entire year and only while Dark Souls 2: Scholar of the First Sin was released.

  • Invasions and Summoning will not change, unlike the rumor that it would shift more towards how Bloodborne handles them. In addition, SL or soul level will be used instead of soul memory, which made it harder for people to find matches or to be invaded for that matter. Miyazaki also went on to state that gamers will no longer need to depend on items, such as the cracked red eye orbs or cracked blue orbs for performing invasions.
  • Hidden walls will also make a return but will act similar to how they reacted to Dark Souls, having you strike the wall, unlike in Dark Souls II where you were forced to press the interact button. I like this idea as part of the fun was smashing certain walls to see if they would reveal something or not, or finding them while in the middle of a fight for dear life. Miyazaki seems to area on that point.

They also touched based on the change to the magic system, which of which can be read here.

So far, Dark Souls III is starting to shape up pretty nicely. And being a huge fan of the series, I can’t wait to see what magic Miyazaki works with the upcoming sequel. And thanks to Gameinformer for making this game a focus point and providing so much coverage on the game. Stay tuned to the Gameinformer Dark Souls III hub, by heading over to http://www.gameinformer.com/p/darksouls3.aspx, for more updates as they come.

Source: Gameinformer.com

Bandai-Namco dark souls 3 Fromsoftware Gameinformer PC Ps4 Roguelike XBox one
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

Related Posts

The Nintendo Switch 2’s eShop Has Gotten Its First Best-Sellers List!

Last Chance to Back Echoes of the Unread as NES Game Nears Final Kickstarter Goals

Hyrule Warriors Age Of Imprisonment Was Originally Meant For Nintendo Switch

Donkey Kong Bananza Getting Special Nintendo Direct This Week!

Mario Kart World Review – A Bold And Adrenaline-Inducing Experience

Wrap House Simulator Review – Slicing Away Profits

Latest Posts

Tommy february⁶’s Global Revival on Tik Tok Sparks Remix Contest for “Lonely in Gorgeous” on SURF MUSIC

June 16, 2025

2025 American Manga Awards Announces Nominess

June 16, 2025

Yen Press and Kodansha Announce Release of Official CLAMP Art Books

June 16, 2025

Frieren: Beyond Journey’s End Season 1 Part 2 – Special Limited Edition Blu-ray Available Oct. 21 from Crunchyroll

June 16, 2025

One Peace Books is Set to Release Teppeki Honeymoon on July 8

June 16, 2025

Action Game Maker is Now Available on Steam

June 16, 2025

TOKYO BEAST’s First Tournament Yields Many Major Prize Recipients

June 16, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.