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Home»News»Gaming News»We’ve Played Capcom’s Pragmata, Onimusha, and Resident Evil Requiem

We’ve Played Capcom’s Pragmata, Onimusha, and Resident Evil Requiem

By Keith MitchellAugust 20, 2025
Capcom First Impressionss Resident Evil Requiem

Last week, Capcom invited me out to New York City to go hands-on with three of its most anticipated upcoming titles: Pragmata, Onimusha: Way of the Sword, and Resident Evil Requiem. For someone like me, that meant clearing the schedule, hopping on a train, and diving straight into a day packed with previews of games I’ve been eager to experience for years.

It wasn’t just about sitting down and playing early builds—it was about getting a sense of how these games are shaping up ahead of their 2026 release windows. Each offered something very different, from the haunting sci-fi mystery of Pragmata, to the return of Onimusha with a new twist, to the latest chapter in the legendary Resident Evil franchise.

What follows are my hands-on impressions of all three games, paired with gameplay footage, so you can see for yourself what Capcom has in store for the future.

Walking away from Capcom’s New York showcase, one thing is clear: 2026 is going to be wild. Resident Evil Requiem already has its sights set on February 27, 2026, while Pragmata and Onimusha are both shaping up to keep the year packed with reasons to stay glued to your console or PC.

Capcom didn’t just remind me why they’re still one of the most exciting publishers in gaming. I just wish that 2026 would hurry up and get here.

capcom Onimush: Way of the Sword Pragmata previews Resident Evil Requiem
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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