Close Menu
  • Latest
  • Help Support Independent Journalism
  • Features
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • VR
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Pop Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord

Follow Us

X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop & Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Tabletop & Card Game
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Pop Culture
    • Books
    • Toys
  • Tech News
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven

Oculus Announces Air Link, A Wireless Way To Play PC VR Games

By Keith MitchellApril 13, 2021
Meta Quest 2 VR headset-01

Oculus finally has a way to play PC VR games without the use of a cable with Oculus Air Link. Announced today, Air Link is a new wireless method that will allow the Oculus Quest 1 and 2 to play PC virtual reality games. Oculus Air Link will ship in Experimental mode on Quest 2 and will be made available via an upcoming update, v28.

As this will not require a cable to work with PCs, this will need a robust WiFi network to take full advantage of the offering.

While Air Link is an Experimental feature, not every network and PC setup will be ideal. We’re continuing to improve Air Link’s performance and compatibility for different configurations, but in the meantime, check out our guide for best practices, known issues, and to see if your setup should work well with Air Link. We recommend following the guidelines we’ve provided to ensure the best experience, including: Only use Air Link on a secure WiFi network that you trust; use a 5Ghz network on an AC or AX router, connected via ethernet cable to your PC; and make sure your PC meets the Oculus Link requirements.
We’ll work to improve Air Link over time, including performance, visual quality, and the ability to run in less than ideal wireless scenarios. We look forward to hearing the community’s feedback while Air Link is in Experimental mode.

This is completely untethered, no more wires, and will effectively push the Quest 2 further away from the Rift S. However, as exciting as this sounds, I am concerned about if Air Link will support PC VR games outside of the Oculus store. Will Steam VR games work with it? In theory, you could launch the games/apps from the virtual desktop, but would that introduce some issues in doing so? If you know, definitely leave a comment for me.

That’s not all, either. Along with Oculus Air Link comes 120Hz refresh rate support for the Quest 2. This will be made available via an upcoming software update for the device.

Now, we’re giving gamers and developers even more choice to push smooth gameplay to the next level with the option to enable a 120 Hz display refresh rate on Quest 2. Developers can soon begin to ship apps on the Oculus Store that run at 120 Hz natively, while Quest 2 users will be able to opt into the 120 Hz option via a toggle in the Experimental panel to experience these applications at higher frame rates. 
Our goal is to continue unlocking new capabilities of the Quest 2 hardware. We expect 120 Hz and 90 Hz support to provide the most benefit for games that rely on fast-twitch, rapid-style movement while for many other apps, 72 Hz mode will continue to be a great option for a smooth and comfortable experience.

There isn’t any ETA as to when update v28 will be released as of yet, but it will be sometime this month. With the Oculus gaming showcase happening next week, we could see it being released then.

However, once it does, you can get sure that Oculus VR’s future is going to change. For those holding on to the Rift S but had been thinking about making the jump to the Quest 2, like me, we finally have a compelling reason to do so. Now I’m really wondering when we’ll hear about Oculus Quest 3.

Source: Oculus

Facebook Oculus Air Link Oculus Quest
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Latest Articles

Masahiro Sakurai Does Game Projects Based On Requests, Not Personal Desires

January 9, 2026

CLOVERS Inc. Drops Special Tease Of Okami Sequel

January 9, 2026

Masahiro Sakurai Talks How Kirby Success Didn’t Affect Him

January 9, 2026

Final Fantasy VII Remake Director Would Like to See a Final Fantasy VI Remake Helmed by a Fresh Face

January 9, 2026

Lenovo’s Concept Pro Rollable Laptop Stuns at CES 2026 with an Expanding OLED Display

January 9, 2026

Fire Emblem Path of Radiance Arrives on Nintendo Switch Online

January 8, 2026
About Us • Our Team • Contact Us • Privacy Policy • Review Policy
Ethics Policy • Terms of Service • Metacritic • OpenCritic • CriticDB
Ownership & Funding Disclosure • Fact Checking & Corrections Policy • Editorial Policy
Copyright @2026 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.