Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»PlayStation»Insomniac Games adds Ray Tracing Performance Mode to Spider-Man: Miles Morales

Insomniac Games adds Ray Tracing Performance Mode to Spider-Man: Miles Morales

By Keith MitchellDecember 9, 2020
Insomniac Game adds Ray Tracing Performance Mode to Spider-Man Miles Morales

Insomniac Game’s Spider-Man: Miles Morales was already a fantastic performing game, and a looker to boot. Now the would-be wizards have added a Ray Tracing performance mode to the game. Not only does this make the game one of the few titles that showcase Ray Tracing on the next-generation consoles, but I feel it’s also the best that best implements it. With this new Ray Tracing performance mode, well, let’s just say I’m a believer.

Our new update overnight introduced Performance RT mode on PS5. 60fps and ray-tracing! https://t.co/SSRy9vq9Aw

— Insomniac Games (@insomniacgames) December 9, 2020

I fired up the game once the download completed and started it from the beginning, and the RT effects were apparent. The neon lighting as Miles departs the subway popped, while the puddles (yes puddles) reacted differently. Ray Tracing reflections are also heavily used throughout the first few minutes of the game – I was impressed. Now, Ray Tracing isn’t new for Spider-Man: Miles Morales, as the fidelity mode was already in the game. Though the compromise was 4K with RT enabled, and effectively halving the framerate. With this new Ray Tracing performance mode, you’re getting the RT, with a much better frame rate.

You can see this in action below. It’s recorded in 4K, but YouTube yet again is ending things just as fast as paint dries. It will get there, eventually.

Now, there is a compromise for achieving this middle ground. With the Ray Tracing performance mode enabled, the resolution has become dynamic. Meaning that while you’ll see those amazing RT effects, the resolution will take a hit and lower as needed to keep the framerate steady. While we don’t just how low the resolution will go, Insomniac Games’ Community Director, James Stevenson, states the base resolution is lower than both the fidelity and performance modes that were already in the game.

It’s dynamic 4K. The base resolution is lower than the other two modes, of course

— James Stevenson (@JamesStevenson) December 9, 2020

After playing in the new mode, I can honestly tell you that I couldn’t notice when the resolution dropped. I was too busy enjoying the game and enjoying the RT effects while trying to be the best Spider-Man I can be. 

The Outerhaven’s Spider-Man: Miles Morales (PS5) Review

Spider-Man: Miles Morales is currently available for the PS4 and PS5.

Insomniac Game Ps4 PS5 Ray Tracing Spider-Man Miles Morales
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

Related Posts

Sony Admits To Monitoring Nintendo Switch 2 Success

Atelier Resleriana: The Red Alchemist & The White Guardian Gets First Look

Mortal Shell 2 Brings Faster Combat, Bigger Worlds, and Guns to the Soulslike Experience

Backyard Baseball ’97 Drops Onto PS5 and Nintendo Switch!

Resident Evil 9: Requiem Hands-Off Preview — Third-Person Perspective Is Back, Plus New Gameplay Details

SGF 2025 – Onimusha: Way Of The Sword Hands-Off Preview

Latest Posts

Wrap House Simulator Review – Slicing Away Profits

June 16, 2025

SHADOW Launches Neo As New Tier Of Cloud Gaming

June 16, 2025

AVIOT to Open Pre-Orders for KizunaAI Collaboration True Wireless Earbuds

June 16, 2025

Renown Alpha Preview – Medieval ARK PvP Mayhem

June 15, 2025

Fatal Fury: City of the Wolves Andy Bogard Gameplay Trailer Revealed

June 15, 2025

My Nintendo Switch 2 Dock Died in Less Than a Week

June 15, 2025

Manga Review: Rainbows After Storms Vol. 4

June 15, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.