Dark Souls: Nightfall, the fan-made sequel to the original Dark Souls has been delayed to January 21, 2022.
This particular project, helmed by Scott “Grimrukh” Mooney, has been on my radar for quite some time, and I had started to wonder just what happened to the mod. As it was originally scheduled to be released on December 21, 2021, I figured this would be a great Christmas present to Dark Souls fans everywhere. Sadly, it wasn’t meant to be as the eagerly awaited mod was pushed in 2022.
Now, Dark Soul: Nightfall will be released on January 21, 2022 — which just happens to be the original release date of Elden Ring. Being a fan of both Dark Soul and the upcoming Elden Ring, Mooney and his team saw this as a chance to delay their project, but for a good reason. With this one-month delay, new content such as new characters, bosses, maps, and questlines, will be added. The team has assured everyone that the wait will be worth it.
It’s been a while since I posted here — but only for the best of reasons, as I’ve been doing a hell of a lot of modding this year for Nightfall.
We’ve just changed our release date from December 21, 2021 to January 21, 2022 (i.e., a one month delay). Elden Ring’s delay has given us an opportunity to do a less brutal crunch before release and finish up some of the wildly ambitious ideas that we’ve added just over the last six months. We all think you’re going to like it!
While a delay is never something that eager beavers like myself look forward to, I can never fault developers for wanting to put some more love into their projects.
What is Dark Souls: Nightfall?
While Fromsoftware went on to create Dark Souls II to continue on the series, Dark Souls: Nightfall is more of a continuation of the original game. In it, players will find themselves dropping into a world as The Chosen Undead kills Gwyn and becomes the new Dark Lord. A new world based in a familiar one, a brand new story, and new features as well.
As for new features, there are a few. Including omni-directional rolling, meaning you’ll be able to dodge attacks in eight directions. This is similar to what was added in the Demon’s Souls Remake. A new mode that while I don’t quite understand it, will allow players to be more aggressive but lose the ability to heal while enabled. It also looks like the rally mechanic from Bloodborne, where you can restore a portion of health when hit, has also been added.
That’s just a few things I noticed from watching the gameplay trailer that was released in early February 2021. If you haven’t seen it, you can check it out below.
Dark Souls: Nightfall will require Dark Souls: Remastered, as it includes several new technical features not included in the first game. It will not be playable with Dark Souls: Prepare to Die, nor will it run on the console versions of Dark Souls: Remastered.
Fans of Dark Souls will want to check this out once it gets released next month.