Close Menu
  • News
  • Features
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Gaming Hardware
  • Podcasts
  • About Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • Features
    • Editorials
    • Interviews
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Gaming Hardware Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Hardware
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Keiichiro Toyama explains why he left Sony Interactive Entertainment

Keiichiro Toyama explains why he left Sony Interactive Entertainment

By Keith MitchellFebruary 15, 2021
Keiichiro Toyama Bokeh Game Studio Headshot

When Keiichiro Toyama announced he was departing Sony Interactive Entertainment after being with the company for more than 20 years, the gaming world was shocked.

This was the man who had created hits such as Gravity Rush (which deserved more praise than it received), and many believed he was content. However, a video released by Bokeh Game Studio, the new studio that Keiichiro started, explains why he left SIE.

In this video, Keiichiro explains that he wanted to get back into making darker games, which makes sense given his background. While at Sony, he created the survival horror stealth game series called Siren (or Forbidden Siren) for the PlayStation 2. If you haven’t played it, this game is creepy. However, before Siren, Keiichiro Toyama also worked on a couple of fan favorites, Snatcher and Silent Hill, when Konami employed him.

Both of which are incredibly dark but featured some of the best gameplay for their times. And while he doesn’t come out and say it directly, it is hinted that he desired to make games the way he wanted them to be, which can be taken that while at SIE, that wasn’t possible anymore.

As for what Keiichiro Toyama is currently working on at Bokeh Game Studio, the rumor the studio is at work on an action/adventure, possibly a horror, a title that will be multiplatform. If I was a fan of Keiichiro Toyama’s previous titles, I’d be sure to follow this next project. If dark games are what he wants to make, he has quite the pedigree and could very well be working on a Silent Hill successor. We all know the gaming world wants one, isn’t that right P.T?

Keith Mitchell profile image
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

Latest Posts

Andy Bogard Playable at Evo Japan 2025 in Fatal Fury: City of the Wolves

May 8, 2025

Nintendo Switch 2 Official Box Art Revealed

May 8, 2025

In the Clear Moonlit Dusk Receives TV Anime

May 8, 2025

MyAnimeList Has Been Fully Acquired by Gaudiy Inc.

May 8, 2025

Crunchyroll Details Home Media Releases for May

May 8, 2025

Limited Edition Godzilla Vinyl by Attack Peter Available Now From Mondo

May 8, 2025

Pax East 2025: Meet Aerith Gainsborough Voice Actor in Boston This Weekend

May 8, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2011 - 2025: The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.