After a decade since its founding, independent studio Vlambeer—known for developing acclaimed indie darlings such as Ridiculous Fishing, Nuclear Throne, Luftrausers, and more—has officially ceased operations confirmed through their official Twitter account.
Today marks Vlambeer’s 10th anniversary, which is way longer than we could've ever imagined. We had a beautiful run, made incredible games, and worked with amazing people, but it is time for new things. So we're announcing the end of Vlambeer. pic.twitter.com/jZ4dMGxNV2
— Vlambeer (@Vlambeer) September 1, 2020
Despite this fact, the studio reassures fans that their upcoming project ULTRABUGS will still be released but will be the studio’s swan song.
Vlambeer was formed by Rami Ismail and Jan Willem Nijman both of whom were students at the Utrecht School of Arts in the Netherlands. However, they dropped out after 2 years when the school wanted rights to a small project the duo were working on outside of their studies. Since then the studio has built a reputation for chaotic shoot-em-ups that walk the line of incredibly fun and maddeningly frustrating.
Ismail is perhaps more recognized nowadays as a vocal advocate for more diversity in the games industry while Nijman is still knee-deep in game design. He most recently helped in the development of the well-received Minit and is working on other upcoming projects like the sawblade-evasion simulator Disc Room and the aforementioned ULTRABUGS.
While it’s saddening to see any studio close down, the folks at Vlambeer will always hold a legacy worth praising in both the indie development scene and the games industry as a whole.