While Epic Games has been in a number of articles and video regarding their practices in the gaming space, it’s nice to see a positive spin for the company. Today, Epic Games has announced that they have donated $1.2 million in cash towards the Blender Project. A free and open source creation tool that is used by a number of developers, which allows them to create 3D graphics animation and even entire games.

This award is part of the Epic MegaGrants Initiative which Epic Games has committed $100 million. This program was created to help game developers, students, professionals, and creators. By providing funding, the Epic MegaGrants goal is to help foster a positive gaming and creative landscape.

“Having Epic Games on board is a major milestone for Blender,” said Blender Foundation founder and chairman Ton Roosendaal. “Thanks to the grant we will make a significant investment in our project organization to improve on-boarding, coordination and best practices for code quality. As a result, we expect more contributors from the industry to join our projects.”

“Open tools, libraries and platforms are critical to the future of the digital content ecosystem,” said Tim Sweeney, founder and CEO of Epic Games. “Blender is an enduring resource within the artistic community, and we aim to ensure its advancement to the benefit of all creators.”

These funds will be provided to Blender of the course of three years and will allow the company to grow its development tools.  You can read up on what the Epic MegaGrants is and why it was formed, here.

About The Author

Keith Mitchell
Editor-in-chief and all-around good guy!

Keith Mitchell is the Founder and Editor in Chief of The Outerhaven. A grizzled IT professional during the day, but a passionate lover of video games after his 9-5 grid. Loves playing the Dark Souls series and has been gaming since he was 6 years old. Available for podcasts upon request.