A First Look At Wulverblade Running On PC

Well, technically, this isn’t my first time seeing this on PC. Earlier this year I had the pleasure of getting some hands-on with Wulverblade at PAX East 2017. And while it was an early build, the game was shaping up pretty dang well. Recently the Switch version of the game was released and while that was all fine and dandy. It wasn’t the version of the game I was looking forward to.

However, the Switch version release did leave me scratching my head, so to speak. Where was the version I had played at PAX East? Frantically, I had attempted to track down the game, to no avail. I was even started to worry about the PC version either being put on hold. Or worse, dropped completely.

That is until now, as footage of the title had recently been released by the developer of the title, Michael Heald. The footage shown is from the first level of the game. The very same stage that I had checked out previously. And I can definitely say that the game has come a long way since then. But what’s more impressive is the fact that the game isn’t that demanding. According to Michael, the footage shown is being run on A PC with a GTX 760 GPU. That’s a video card that was released in 2013! The game is also running at 1080p@60fps.

Check out the video below.

While we don’t have the exact release date for the PC just yet, not to worry. The Steam page is up now and we have confirmation that it will release this Winter 2017. So it’s just a matter of time before we’re playing it on our PCs. PS4 and Xbox One versions are also in the works and will be announced later.

Wulverblade is a beat em’ up game that is centered on visceral combat, with A historically inspired storyline. Gameplay-wise, it’s very similar to Golden Axe, so that’s a plus. Players will choose one of three (or two if you’re playing co-op) siblings as they blaze a bloody path through eight different levels. If that’s not enough, there’s also the combat arenas that are similar to a horde mode. Sounds like my kind of fun.

Why is this game not in my hands yet?

About The Author

Keith Mitchell
Editor-in-chief and all-around good guy!

Keith Mitchell is the Founder and Editor in Chief of The Outerhaven. A grizzled IT professional during the day, but a passionate lover of video games after his 9-5 grid. Loves playing the Dark Souls series and has been gaming since he was 6 years old. Available for podcasts upon request.