E3 2017- Monster Hunter World Announced For Multi-Platforms

At Sony’s Conference, Capcom has announced their newest entry in the Monster Hunter series game called Monster Hunter World.

Capcom has released their press statement as follows:

Monster Hunter: World delivers a seamless gameplay experience allowing players to move freely across map areas that comprise the living ecosystems and dynamically transition from day to night. The landscape and its diverse inhabitants play a critical role in each quest as players strategically use the surrounding environment including terrain, vegetation and wildlife to their advantage in battle or become hindered by the hazards they present. Hunters must use their cunning and abilities to track and maneuver their targets throughout the intense, evolving battles.
With flexible online multiplayer options and an accessible quest structure, players can tackle challenges alone or join up to three other hunters online for cooperative play. For the first time in the Monster Hunter™ series, players from Japan and the west can play together online, providing an expanded base of cooperative hunting companions. With the new online drop-in functionality, solo players can hail for assistance from the worldwide group during quests when their opponents are too daunting to take on single-handedly.


Naturally there will be armor customization from your hunts and the staple that the series is known for. Of course, the presentation from the games is beautiful as backed up by the power of the system. Mounting monsters is back from the previous game but what is added is a camouflage stealth system and reinvented trap system. For all that is shown, the Great Blade and Gunner class makes a return. I want to know how the online and multiplayer will function. Capcom will be showing off more during the week, so stay tune as information develops.


Monster Hunter World is slated for a  2018 release for the PS4, Xbox One, and for PC and a later date.

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Philsophical, Gaming, Otaku, at your service! Born in Nintendo’s golden age, his blood runs on Mario and Nintendo. With his philosophical degree, he learns to see the big picture, other points of views and tries to make unbiased thinking and judgments. Part time Substance Abuse Case Manager, Full time gamer, otaku and student of life.