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Home»News»Gaming News»Vulkan Support for DOOM 2016 Is Now Live

Vulkan Support for DOOM 2016 Is Now Live

By Keith MitchellJuly 11, 2016

A few months ago, IDSoftware and Nvidia showed off DOOM 2016 running off of the Vulkan API and it looked damn impressive. However when DOOM 2016 went gold and then eventually when it went live, Vulkan wasn’t ready to go public just yet.  That changes as today, as DOOM 2016 now supports the Vulkan API and IDSoftware has pushed the update out. Looking at DOOM in my steam library, I can already see that an update is available, so I’ll be downloading that and checking it after work.

I’ll definitely try to get some metrics of DOOM, before and after the Vulkan update. Will post the video if I can get onto the game without having to update it.

When we were looking to adopt Vulkan for DOOM, the main question we asked ourselves was: “What’s the gamer benefit?” Ultimately the biggest benefit will be high framerates. There are a number of game-focused reasons super-high framerates matter, but primarily its movement and player feel. The game just feels amazing running that fast, so we made it a priority to try to really exploit the available hardware on PC.

We also anticipate some older GPUs will now be able to play the game at good framerates. We hope the range of GPU support widens with additional game and driver updates. That said, this is the first time a triple-A game is releasing on a brand-new API and brand-new drivers so there may be a few bumps, but our testing is showing really great performance and stability.

If you’re not sure what Vulkan is or what this means for your DOOM experience, be sure to read up on the Bethesda Vulkan FAQ, here.

Bethesda' DOOM 2016 Graphics API IDsoftware Vulkan
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Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

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