Why no arcade mode in Street Fighter V is bad

As many of us are aware of, Capcom’s most recent flagship fighting title, Street Fighter V, was released this past week. However, that release wasn’t met with the expectations that Capcom and perhaps Sony were looking for, as the game was met with a lot of mixed reactions. Reactions from both fans of the Street Fighter line-up, members of the fighting game community and even casual gamers, all of which have valid concerns and it just makes one wonder…. why?

And while you’re at it, check out our Street Fighter V review here.

Capcom has been advocating for Street Fighter V for quite some time, between the various events where they either showed off the game or exhibitions where they hands on and even countless beta’s on both the PlayStation 4 and PC. So with the amount of time that was spent towards Street Fighter V, it’s leaving many scratching their heads to what exactly happened, but more importantly, what needs to happen to get this game back on track. What happened? What’s broken? And where does it leave Street Fighter V‘s status?

First and foremost, the biggest issue with the title is the omission of an arcade mode. This has been a staple for just about any fighting game, that lets you mix it up with the CPU and progress through several characters as well as a mini-boss or a final bad guy who is running the show. I can’t remember any fighting game that didn’t include this mode, which leaves a major hole within Street Fighter V.  How this happened is beyond me, as it simply doesn’t make much sense, especially since the majority of gamers probably would have spent a huge amount of time within the arcade mode.

necalli-sfv

Even Necalli is upset over this.

No folks, I’m not making this up. It’s not hidden, it’s not an unlockable feature, it’s just not there. And this is the single most glaring issue I have with the title. I fully understand what Capcom was going for with Street Fighter V and that’s a driven focus to promote this as their major force in the E-Sports arena, I get it. However I feel that this focus is, for a lack of a better word, unnecessary. Sure, I love the concept of Street Fighter V being mentioned along other games such as League of Legends, DOTA 2 and Call of Duty, however I also feel that this also serves to alienate many fans of Street Fighter. Not all of us are focused on E-sports, some of us don’t even know what it means completely and yet, when you have a title that is pretty much living entirely on that notion, it dilutes the offering. I know many people who play fighting games, but simply stink at them, not for a lack of not trying, mind you. They just want to load the game up, pick their favorite or an interesting character and start smashing buttons as they eventually waste their time away. However with no arcade mode, that simply isn’t possible. And sure, they could just access the training mode and set the CPU to a level and start to pummel it, if it doesn’t pummel them first, but that’s no fun. 

Yes, there’s the Capcom Fighting Network or CFN, however, that is very daunting for many first time or casual gamers. Both the ranked and casual options are full of better than average or veteran players who are ready to lay the smack down on unsuspecting gamers. Now if I was already worried about playing online in the beginning and then I suffer loss after loss, I’d imagine I’d be very cautious or even scared to try it again. And just imagine if they get on later, after some time has gone by and better and better players surface.

No arcade mode is bad news for Street Fighter V.

And if Street Fighter V was indeed made to be more “casual” friendly, as compared to it’s predecessor, Street Fighter IV, it doesn’t seem like it at times. Sure, there’s no more complex functions or mechanics such as FADC or Red Focus (which I actually miss), so it definitely seems like Capcom wanted everyone to get their feet wet with this one. Yes, that means even little Johnny can get in on the fun.

However, the new features, V-Trigger and V-Skill, which are character specific were added to the game. What are they? What do they do? When should you use them? Well, unless you’re paying attention to the internet, your favorite gaming community or that new Street Fighter V game guide, you’re not going to have any idea as to the answers of those questions. If this is for getting more people into the game, then there needs to be more in-depth training or an explanation system, to help ease gamers in to the game. Even the ranking is confusing, there’s no mention on how it works or how many points you need to jump to the next bracket. Maybe adding a wizard that walks you through the process or even a video that breaks it all down for you would be helpful in the long run. However as it stands now, it’s up the gamer to go figure this stuff out. FGC’ers need not apply, as I’m sure by now that this is all hardwired into their DNA.

Sure there are other issues that have made the release of Street Fighter V not quite the event that it should have been, that it was hyped up to be. Yet, I also want to stress that I feel that the game does have potential, assuming Capcom can address the issues and complaints from it’s fans and those who have purchased Street Fighter V. Add that arcade mode alongside the upcoming story mode that’s coming later on, introduce a more in-depth tutorial mode that eases newcomers into the fold with more than just Ryu and remember that not everyone who plays Street Fighter is interested in E-sports, please. 

As it stands now, Street Fighter V feels like an early access title. It’s simply not complete and it’s up to Capcom to right this ship before it becomes another Titanic and gamers flock back to the old faithful, Ultra Street Fighter IV. Thankfully Capcom has acknowledged this and has already patched the game once since it was released and I’m sure there are many others coming, it just begs the question of how much Street Fighter V would have benefited from another month of development and testing. Only time will tell if it blossoms and becomes the fighting game we all want it to be or if it falls from it’s high and lofty expectations.

Expect to see our full Street Fighter V review very shortly!

15 Responses

  1. Avatar
    J.j. Barrington

    So no mention of Capcom acknowledging work on arcade mode?

    No recognition that there actually IS a reason for the game releasing in its current state, like the imminent tournaments that those players need to prepare for. This early release was really for them. That’s part of the reason why the rest of the content it on its way shortly, and for free.

    Where is that mentioned in the article?

    • Avatar
      Jason Kwasnicki

      That news broke the same day, and I believe after, this article was published. Also, they said they are “looking into it.” Sony has been “looking into” name changes for PSN for years.

      • Avatar
        J.j. Barrington

        Looking into arcade mode, perhaps. But the rest?

        Edit: Besides, doesn’t that make this rather reactionary?

      • Avatar
        Jason Kwasnicki

        I suppose in the sense that he is reacting to flaws in the game that the larger community is reacting to as well. I don’t understand the point you’re trying to make. He says the core gameplay is good and has potential, it’s just missing some things that really should be there.

      • Avatar
        J.j. Barrington

        Rather than reactionary, I should have said alarmist.

        Thing is: it honestly does not take much time or effort to find out answers to most of the questions he asked. And, had he not been in such a rush to write up an article, he MIGHT have had the opportunity to do just that.

      • Avatar
        Keith D. Mitchell

        The article wasn’t created to talk about features that “are coming”, we know this. The issue is that the game paid for, at full price, is lacking features that “should” have been included, yet Capcom charged a full price. As much as people try to defend these issues, had it been any other title that did this, such as what Killer Instinct did with the characters and the omission of the arcade mode as well, people would be complaining left and right. In fact, when Killer Instinct did this, there was nothing but negative backlash. My job is to write objectively, and look at the product as it stands now, not how it stands 3, 5, 6, 10 months down the road.

        We shouldn’t judging titles and giving them a pass because they are our favorite, while passing the same verdict on titles that we don’t like. Who does that help?

      • Avatar
        J.j. Barrington

        ..except those features on the way count as being paid for, do they not?

        Or did I miss where you’re being charged more for them?

      • Avatar
        J.j. Barrington

        Also, wasn’t the backlash over there being ONE character for KI, rather than a plethora of modes and even more characters that you don’t have to pay one dime for?

        Be fair in your comparisons; the two games are not doing the same thing.

        And it can be called nothing but disingenuous of you to ignore that the full price they charge now INCLUDES content to be delivered.

  2. Avatar
    Warren Hawley

    I need to mention the half baked story modes. Maybe these are going to be added to and further fleshed out later, but when you see the great, even if slightly cheesy, story modes of Dead or Alive, Injustice, and Mortal Kombat, to have a story mode where you meet 3 or 4 people is LAME! Survival mode is fine if it was along side proper story modes and an ARCADE proper mode. As it is, I would trade the lame half baked story mode AND survival mode for the proper ARCADE mode!
    Capcom I have been there since Street Fighter 2 on SNES. I have bought practically every iteration on SNES, Genesis, 3DO, Dreamcast, Sega Saturn, PlayStation 2, PlayStation 3, Xbox 360, my iPhone, all the Marvel vs., Capcom vs. and Street Fighter vs XMen on Sega Saturn that only saw release in Japan. I have spent a fortune on your Supers, Ultras, Championship, Arcade etc editions…why would you screw me with this edition. I only rented it after hearing the hate. I’m glad I did. Unless this is addressed I may for the first time not buy a Street Fighter. Wow.

    • Avatar
      J.j. Barrington

      As this article fails to address, nearly all missing modes have a scheduled time to be released. Currently, only arcade mode itself is missing, and they’re working on that, too.

      • Avatar
        Warren Hawley

        Thank you. I have since seen this. It’s still a little frustrating. The survival mode was ok, but certainly not enough. Capcom should have made it abundantly clear their intentions. Sony too really.

      • Avatar
        J.j. Barrington

        Capcom definitely should have been more clear, but it’s not as if NO information was out there.. just not enough.

        I don’t think Sony would have had any say in this, to be honest. They’re just funding for exclusivity. I can’t otherwise imagine them- as upfront as they’ve been this generation- NOT getting the word out early on the content at launch, and the subsequent content release schedule. Capcom, though… well, there’s a reason they needed funding for the game in the first place.

      • Avatar
        Warren Hawley

        Well Capcom along with Sony, maybe to an of course lessor role, should have ABUNDANTLY clear to mitigate all this backlash! There are supposed editors and reviewers bagging the game that seemingly wasn’t privy to Capcom’s plans. Also I consider myself reasonably informed and had no clue.
        I know I wi likely buy at some point, but since I have countless past releases I can absolutely wait and see where this goes. I bought Mortal Kombat day one and wasn’t disappointed. I bought Splatoon too

      • Avatar
        Nknow

        Says who? I’ve not seen a single article that says they were actively working on Arcade mode. If you could point me to one that says more than “we’re considering it” I would be exceedingly happy.

    • Avatar
      Warren Hawley

      I’m am beginning to see that a proper story mode is coming and a very ‘possible’ arcade mode etc. It sure seems poor on Capcom’s part to make that abundantly clear.