Close Menu
  • News
  • Features
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Final Fantasy XV : New Villain, Combat Systems, and Story Details

Final Fantasy XV : New Villain, Combat Systems, and Story Details

By Jason KwasnickiJanuary 31, 2016

After a four month hiatus following TGS 2015, Square Enix has taken to the internet again with another “Active Time Report” for Final Fantasy XV. This time, fans were given substantially more information, specifically regarding some of the lore and combat systems, and were shown footage that may start convincing them that this is actually a real title. 

The broadcast began with what will be the final “progress report”, according to the game’s director Hajime Tabata, as there really isn’t much left that’s “in progress” to be shown (he says). Sure to make fans happy, there was a few seconds of footage depicting a player-controlled toad, indicating (and confirmed by Tabata) that enemies will cast the infamous status-effect spell.

sneaking

More exciting was footage showing of an infiltration sequence, one of many if Tabata is to be believed, where Noctis used his warp-blade ability to sneak around and execute take down attacks on unsuspecting enemies. Of course, the team was detected, and all hell broke loose. It is here where the most interesting tidbits came through, as during combat it was shown that not only will party members randomly trigger tag team combos a la Episode Duscae, but Noctis can issue commands to them as well. These special attacks and combos are tied to a skill tree, says Tabata, that progresses as the rest of your party levels up, indicating the player will have greater control over other members of the cast than we thought.

Ignis froze an enemy on command as Noctis went in for a warp-blade kill, and Gladio executed a powerful area-of-effect attack. While fighting a magitek weapon, the team was able to break open the hydraulic system, causing oil to coat the floor. Noctis subsequently tossed what looked like a grenade, and the room lit up in a gorgeous blaze. Tabata said, however, that this grenade was actually an item that would be the cornerstone of the magic system in Final Fantasy XV. Similar to the “Draw System” of Final Fantasy VIII, Noctis will absorb energy from points in the game world and store it in an item as a magic attack. Furthermore, magic will both affect and be affected by the environment. Fire will spread through grass and burn wooden structures, but be put out by rain. While the power of the magic shown seemed impressive, Tabata warned that it will damage friend and foe alike if used improperly.

Combat seemed much more fluid in the segment shown. Tabata talked about how the camera had been refined to account for enemy distance-an issue in Episode Duscae-and how the UI has been updated to map everything to a button as opposed to having a menu. Overall, the impression I took away was that the combat system of Final Fantasy XV has been more thoroughly fleshed out since the Episode Duscae demo.

araneajpg-0d78ff_765w

The presentation also took some time to explain a bit about the story of Final Fantasy XV, specifically details concerning the Empire of Niflheim that serves as the primary antagonist. They are a technological civilization, Tabata said, that utilized magitek armor and soldiers to conquer most of the game’s world-apparently, all of those armored suits in the demo were robots. The Kingdom of Lucis, of which Noctis is a prince, uses the Crystal and magic to defend themselves, and are the last remaining power to defy the Empire. This, of course, should sound somewhat familiar to longtime fans of the series. Alongside a look at some of Niflheim’s figureheads, such as Emperor Iedolas and Chancellor Ardyn, fans were introduced to a new character called Aranea Highwind. A female dragoon, she is the leader of a mercenary unit from Niflheim. While it appears that she begins a villain, I would imagine that her mercenary status was very intentional. 

Finally, Tabata commented on the event that Square Enix has been teasing for March. It will be held on the 30th in Los Angeles, at 7:00 PM (PST), and Tabata implied it would be the time for a release date announcement. Furthermore, he teased more details about a “technical demo” that would help “introduce players to the world of Final Fantasy XV.” Now that we are finally getting more concrete details and in-depth looks at the game, a 2016 doesn’t sound crazy at all for the long-awaited title. 

Final Fantasy XV Ps4 square-enix XBox one
Avatar photo
Jason Kwasnicki
  • Website
  • X (Twitter)

Born and raised in the New York area, currently kicking it in Queens, and keeping an ear to the grindstone in this crazy world of internet media hustling. Having attended the George Washington University with a Degree in History, I'm sometimes inclined to use big words unnecessarily. While I typically play a lot of RPGs, I tend to like any game that is fun. My PSN ID is NY-Miller, so hit me up if you ever want to kill some Wizards on the Moon in Destiny.

Related Posts

Techland Cancels Two Games, Excluding Dying Light: The Beast Amid Record Losses

Three Ex-Ubisoft Executives Sentenced for Harassment and Abuse

My Hero Academia: All’s Justice Officially Announced, Brings the Final War Arc to Consoles and PC

Granblue Fantasy: Relink Confirms Two Million Units Sold With Summer Sale

Wait, Nintendo’s Top Brass Make How Much?

Phil Spencer Confirms Microsoft Layoffs to Boost Future Success

Latest Posts

Techland Cancels Two Games, Excluding Dying Light: The Beast Amid Record Losses

July 3, 2025

Three Ex-Ubisoft Executives Sentenced for Harassment and Abuse

July 3, 2025

CyberAgent Launches New Anime Project Called Project M

July 2, 2025

AVIOT to Open Pre-Orders for hololive English -Advent- Collaboration True Wireless Earbuds on July 2

July 2, 2025

Nippon TV’s Group Company ClaN Entertainment Expands Its Creative Vision Globally

July 2, 2025

My Hero Academia: All’s Justice Officially Announced, Brings the Final War Arc to Consoles and PC

July 2, 2025

Granblue Fantasy: Relink Confirms Two Million Units Sold With Summer Sale

July 2, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.