Street Fighter V has a lot of buzz behind it, with betas coming up for the game on PlayStation4 and Steam. Coming off the popular and extremely hype exhibitions at E3 2015, Eventhubs spoke with Peter “Combofiend” Rosas about the system mechanics behind Street Fighter V.
One of the major changes coming in the new iteration of the Street Fighter series is high damage outputs in order to keep players engaged and to tighten the skill gap between players:
“What we’re looking at for Street Fighter 5 is how to keep people engaged, so that they always feel like they’re in the game. With the higher damage, the person who isn’t technical, they can land a few hits and always be in the game, whereas in Street Fighter 4, the big issue is that the damage is really low, so if you cannot execute one frame links, then you’re kind of out of the game.”
– Peter “Combofiend” Rosas
In addition, Rosas told Eventhubs that a player who isn’t as skilled as the top tier players can benefit as long as he can do a few combos and press the right buttons at the right time in Street Fighter V.
When it comes to the now commonplace “Option Select,” Rosas had this to say:
“Yes, we want to remove option selects that were in Street Fighter 4. The idea with Street Fighter 5 is commit…Everything that you go for, you just have to believe in. You have to believe in what you’re doing.”
With the removal of FADC (Focus Attack Dash Cancel)s in Street Fighter V, it becomes all the more important to commit, which can be looked at as a good thing, especially for pace of play and even spectator engagement. Throws are also getting prioritized as crouch teching has been removed from the game in its entirety.
“Yes. We’re trying to give priority to throws, so when you input it, you don’t get kick and then throw, it just gives you a throw. If you’re crouching, you get a throw, basically, it’s you committing to that.”
Street Fighter V releases in Spring 2016 for PlayStation 4 and PC via Steam. Pre-Order now for access to the SFV beta, coming first to PlayStation 4 on July 20th.