It just struck me that Epic Games game unreal, Unreal Engine 3 & 4, seems to be the engine of choice for fighters as of recent. Don’t believe me? Check this out then. We recently got Guilty Gear Xrd Sign which is running on the Unreal Engine 3 and we also have Mortal Kombat X coming out as well as past Netherrealm titles such as Injustice: Gods Among Us and Mortal Kombat vs DC Universe that use the Unreal Engine 3.
Now one might ask why this is and ultmately it comes down to ease. The Unreal Engine scales well and it’s a multiplatform game engine, so porting over a title to multiple systems would be easier vs developing a custom engine that needs to be tweaked and optimized per system. It just makes sense, makes the porting process easier and gets us the games we want into our hands faster.